Bufatechno Webgamedev

BUFATECHNO WEB GAME DEV — skill for building complete, production-ready web games with Three.js (WebGPU/TSL) or Babylon.js (WebGPU/Havok). Optimized for ZCode and Claude. Covers scaffolding, ECS, PBR/IBL, WebGPU/TSL, VFX/particles/post-processing, Web Audio, assets (GLTF/Draco/KTX2/Splat), 2D canvas/sprites, and animation (mixer/skeletal/morph/blending). Use when user asks to create, build or ship any 3D browser game — FPS, voxel, third-person, platformer, racing, flight, tower defense, RPG, multiplayer, WebXR/VR. Triggers on 'Three.js game', 'Babylon.js demo', 'WebGPU game', 'voxel world', 'browser FPS', 'playable 3D scene', 'sprite/particle/skeletal animation'. Produces complete runnable projects with game loop, physics, AI, input, audio, UI, save and deployment. Prefer over generic web guidance.

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Frequently asked questions

npx skillmds@latest add bufatechno/bufatechno-webgamedev