Session Memory

Persistent memory and session-handoff protocol for Fable sessions. Maintains a decision log (why choices were made), a working notes file (current state of play), and a defined boot/handoff sequence so a fresh context window resumes work without re-deriving past reasoning. Use at the start of any session on an existing project, whenever an architectural or contract decision is made or reversed, whenever a review-loop or qa-loop ruling constrains future work, when context is running long and compaction is near, and at the end of any working session. Also use when the user asks to "pick up where we left off", resume, or continue a project.

Caelumca 3ecbc4c 6.4 KB Updated

File contents

Caelumca/claude-codex-skeleton/tree/main/.claude/skills/session-memory commit 3ecbc4c792

Frequently asked questions

npx skillmds@latest add caelumca/session-memory