3d Asset Production

Use this skill to turn generated, captured, scanned, or modeled 3D output into production-ready standalone assets for DCC, real-time engine, web, or interchange delivery. It covers requirements, topology repair, scale and axes, UVs, PBR baking, LODs, static and skeletal readiness, rig handoff, optimization, glTF/USD/FBX delivery, validation, QA, and rights/provenance. Do not use it for provider-specific generation prompts, full scene/world building, mocap operation, or exact CAD/manufacturing work.

calesthio Updated

File contents

calesthio/generative-media-skills/tree/main/skills/production/3d-craft/3d-asset-production commit a85a892df6

Frequently asked questions

npx skillmds@latest add calesthio/3d-asset-production