ChrisAI Graphics
Use this skill for standalone visual communication assets. Turn source content
into a clear visual concept, choose an appropriate format and layout, use the
best available generation or rendering capability, and review the result for
meaning as well as appearance.
This skill owns graphics that accompany or explain content. It does not own
software UI/UX, wireframes, interactive drafts, or design-system extraction.
Core Visual Contract
- Give every graphic one primary communication job.
- Preserve source facts, labels, relationships, quotations, and numbers.
- Choose the medium from the information structure, not from a default style.
- Establish hierarchy before decoration.
- Keep on-image text concise and legible at the intended viewing size.
- Treat supplied logos, wordmarks, lockups, seals, and other protected brand
assets as immutable source files, not imagery for a generative model to
redraw.
- Create for the destination crop or aspect ratio instead of trimming a random
composition afterward.
- Treat a requested revision as a controlled change from the latest acceptable
artifact, not as permission to reinterpret the entire visual.
- Review the rendered artifact before calling it complete when a rendering or
image capability is available.
Internal Guidance
- Use
workflows/banner-and-social-graphics.md for article banners, cover
images, hero graphics, social cards, quote graphics, and other
message-forward promotional or editorial assets.
- Use
workflows/infographic-design.md when several facts, steps, comparisons,
or categories must become one structured visual explanation.
- Use
workflows/diagram-design.md for flows, systems, sequences,
relationships, hierarchies, architectures, and other diagrams whose meaning
depends on correct connections and labels.
Supporting References
- Use
references/visual-formats.md to choose aspect ratio, output type, text
density, and cross-channel variants.
- Use
references/layout-selection.md to map content structure to an
appropriate visual layout.
- Use
references/visual-review.md before delivery to check communication,
fidelity, legibility, composition, and export readiness.
- Use
references/iterative-editing.md whenever feedback asks to revise,
refine, repair, or try again from an existing artifact.
- Use
references/protected-brand-assets.md whenever a supplied logo,
wordmark, lockup, seal, partner mark, or certification mark must appear in
the output.
Capability Selection
Use installed capabilities opportunistically without making one vendor or
runtime a hard dependency:
- Use a runtime-native image-generation or image-editing tool for raster
illustrations, editorial imagery, textured graphics, and image-based
compositions.
- When that capability provides its own operating guidance, follow it for
tool-specific mechanics while this skill remains authoritative for the
visual brief, revision baseline, and acceptance review.
- Use an editable diagram, vector, slide, canvas, or code-based renderer when
exact labels, relationships, geometry, or repeated revisions matter more
than illustrative richness.
- Use a deterministic composition medium to place protected brand assets from
their canonical files after generative artwork is complete. Generate a
logo-free visual plate with suitable negative space instead of asking an
image model to reproduce a supplied logo.
- If no suitable rendering capability exists, deliver a production-ready
visual specification or generation prompt and state that the final graphic
was not rendered.
Do not claim to have visually reviewed an artifact that was not rendered and
inspected.
Input Discipline
Use supplied content, brand context, target channel, and dimensions first. Ask
only for missing information that materially changes the result, normally the
message, audience, destination, required text, brand constraints, or output
format.
When those inputs are non-blocking, choose a sensible default, state it, and
continue.
Decision Rules
- If one message or title should dominate, use banner and social graphics.
- If the viewer must understand several related points at once, use
infographic design.
- If correctness depends on nodes, arrows, ordering, containment, or exact
relationships, use diagram design.
- Treat software screens, product flows, wireframes, interactive design
artifacts, and design-system extraction as outside this skill's scope.
- If the request starts from an article or social draft, treat that content as
the source and keep the graphic subordinate to its central idea.
Boundaries
- Do not invent data or rewrite quotations to make a layout fit.
- Do not use an infographic when a simple chart, diagram, or single-message
graphic communicates more clearly.
- Do not force exact text into a raster generator known to render text
unreliably; switch to a more controllable medium or reduce on-image text.
- Do not redraw, trace, regenerate, restyle, recolor, crop, stretch, skew, or
bake a supplied protected brand asset into generated pixels. If exact
placement is unavailable, deliver the unbranded visual plate and placement
specification instead of substituting an approximation.
- Do not repair incorrect rendered text by painting over a bitmap. Regenerate,
revise the composition, or switch to an editable medium.
- Do not continue editing from a rejected or visibly degraded candidate unless
the user explicitly chooses it as the new baseline.
1---2name: chrisai-graphics3description: Use for creating, planning, or refining standalone visual assets such as article banners, cover images, social graphics, infographics, explanatory diagrams, and technical diagrams.4license: MIT5---67# ChrisAI Graphics89Use this skill for standalone visual communication assets. Turn source content10into a clear visual concept, choose an appropriate format and layout, use the11best available generation or rendering capability, and review the result for12meaning as well as appearance.1314This skill owns graphics that accompany or explain content. It does not own15software UI/UX, wireframes, interactive drafts, or design-system extraction.1617## Core Visual Contract1819- Give every graphic one primary communication job.20- Preserve source facts, labels, relationships, quotations, and numbers.21- Choose the medium from the information structure, not from a default style.22- Establish hierarchy before decoration.23- Keep on-image text concise and legible at the intended viewing size.24- Treat supplied logos, wordmarks, lockups, seals, and other protected brand25 assets as immutable source files, not imagery for a generative model to26 redraw.27- Create for the destination crop or aspect ratio instead of trimming a random28 composition afterward.29- Treat a requested revision as a controlled change from the latest acceptable30 artifact, not as permission to reinterpret the entire visual.31- Review the rendered artifact before calling it complete when a rendering or32 image capability is available.3334## Internal Guidance3536- Use `workflows/banner-and-social-graphics.md` for article banners, cover37 images, hero graphics, social cards, quote graphics, and other38 message-forward promotional or editorial assets.39- Use `workflows/infographic-design.md` when several facts, steps, comparisons,40 or categories must become one structured visual explanation.41- Use `workflows/diagram-design.md` for flows, systems, sequences,42 relationships, hierarchies, architectures, and other diagrams whose meaning43 depends on correct connections and labels.4445## Supporting References4647- Use `references/visual-formats.md` to choose aspect ratio, output type, text48 density, and cross-channel variants.49- Use `references/layout-selection.md` to map content structure to an50 appropriate visual layout.51- Use `references/visual-review.md` before delivery to check communication,52 fidelity, legibility, composition, and export readiness.53- Use `references/iterative-editing.md` whenever feedback asks to revise,54 refine, repair, or try again from an existing artifact.55- Use `references/protected-brand-assets.md` whenever a supplied logo,56 wordmark, lockup, seal, partner mark, or certification mark must appear in57 the output.5859## Capability Selection6061Use installed capabilities opportunistically without making one vendor or62runtime a hard dependency:6364- Use a runtime-native image-generation or image-editing tool for raster65 illustrations, editorial imagery, textured graphics, and image-based66 compositions.67- When that capability provides its own operating guidance, follow it for68 tool-specific mechanics while this skill remains authoritative for the69 visual brief, revision baseline, and acceptance review.70- Use an editable diagram, vector, slide, canvas, or code-based renderer when71 exact labels, relationships, geometry, or repeated revisions matter more72 than illustrative richness.73- Use a deterministic composition medium to place protected brand assets from74 their canonical files after generative artwork is complete. Generate a75 logo-free visual plate with suitable negative space instead of asking an76 image model to reproduce a supplied logo.77- If no suitable rendering capability exists, deliver a production-ready78 visual specification or generation prompt and state that the final graphic79 was not rendered.8081Do not claim to have visually reviewed an artifact that was not rendered and82inspected.8384## Input Discipline8586Use supplied content, brand context, target channel, and dimensions first. Ask87only for missing information that materially changes the result, normally the88message, audience, destination, required text, brand constraints, or output89format.9091When those inputs are non-blocking, choose a sensible default, state it, and92continue.9394## Decision Rules9596- If one message or title should dominate, use banner and social graphics.97- If the viewer must understand several related points at once, use98 infographic design.99- If correctness depends on nodes, arrows, ordering, containment, or exact100 relationships, use diagram design.101- Treat software screens, product flows, wireframes, interactive design102 artifacts, and design-system extraction as outside this skill's scope.103- If the request starts from an article or social draft, treat that content as104 the source and keep the graphic subordinate to its central idea.105106## Boundaries107108- Do not invent data or rewrite quotations to make a layout fit.109- Do not use an infographic when a simple chart, diagram, or single-message110 graphic communicates more clearly.111- Do not force exact text into a raster generator known to render text112 unreliably; switch to a more controllable medium or reduce on-image text.113- Do not redraw, trace, regenerate, restyle, recolor, crop, stretch, skew, or114 bake a supplied protected brand asset into generated pixels. If exact115 placement is unavailable, deliver the unbranded visual plate and placement116 specification instead of substituting an approximation.117- Do not repair incorrect rendered text by painting over a bitmap. Regenerate,118 revise the composition, or switch to an editable medium.119- Do not continue editing from a rejected or visibly degraded candidate unless120 the user explicitly chooses it as the new baseline.