Web Animations API for FrameVideo
When To Use
Use WAAPI for:
- Zero-dependency animations — no external libraries needed
- Lightweight DOM motion — simple transforms and opacity changes
- Native browser performance — browser-optimized keyframe engine
- Generated animations — creating animations from structured data
- Minimal bundle size — when every KB counts
Do NOT Use
Avoid WAAPI for:
- Complex timeline sequencing — use
gsap(better timeline control) - Default choice — use
gsapunless you specifically want zero dependencies - CSS-only decoration — use
css-animations(simpler) - 3D/WebGL — use
three - Designer exports — use
lottie
Quick Start
Basic WAAPI animation in FrameVideo:
<div id="orb" class="clip orb" data-start="2" data-duration="3">Animate me</div>
<script>
const orb = document.getElementById("orb");
const animation = orb.animate(
[
{ transform: "translateX(-160px) scale(0.8)", opacity: 0 },
{ transform: "translateX(0) scale(1)", opacity: 1, offset: 0.35 },
{ transform: "translateX(120px) scale(1.08)", opacity: 1 },
],
{
duration: 3000,
delay: 2000,
easing: "cubic-bezier(0.2, 0, 0, 1)",
fill: "both", // REQUIRED for FrameVideo
iterations: 1,
},
);
animation.pause(); // Pause immediately
</script>
Key points:
- Use
fill: "both"to hold seeked states - Call
animation.pause()after creation - Use finite
iterations
Contract
- Create animations synchronously during composition initialization.
- Use
element.animate(...)with finitedurationanditerations. - Use
fill: "both"so seeked states persist. - Pause animations after creation or let the adapter pause them on first seek.
- Avoid callbacks and promises for render-critical state.
The adapter calls document.getAnimations(), sets each animation's currentTime to FrameVideo time in milliseconds, then pauses it.
Basic Pattern
<div id="orb" class="clip orb" data-start="2" data-duration="3" data-track-index="2"></div>
<script>
const orb = document.getElementById("orb");
const animation = orb.animate(
[
{ transform: "translate3d(-160px, 0, 0) scale(0.8)", opacity: 0 },
{ transform: "translate3d(0, 0, 0) scale(1)", opacity: 1, offset: 0.35 },
{ transform: "translate3d(120px, 0, 0) scale(1.08)", opacity: 1 },
],
{
duration: 3000,
delay: 2000,
easing: "cubic-bezier(0.2, 0, 0, 1)",
fill: "both",
iterations: 1,
},
);
animation.pause();
</script>
Stagger Pattern
document.querySelectorAll(".token").forEach((token, index) => {
const animation = token.animate(
[
{ transform: "translateY(24px)", opacity: 0 },
{ transform: "translateY(0)", opacity: 1 },
],
{
duration: 620,
delay: index * 80,
easing: "cubic-bezier(0.2, 0, 0, 1)",
fill: "both",
iterations: 1,
},
);
animation.pause();
});
Good Uses
- Lightweight DOM motion where CSS keyframes are too rigid and GSAP is unnecessary.
- Generated animations from structured data.
- Simple timelines that can be represented as keyframes, delays, and offsets.
Avoid
- Infinite
iterations. - Depending on
animation.finishedto mutate render-critical DOM. - Running separate clocks with
requestAnimationFrame, timers, orperformance.now(). - Animating layout properties when transforms and opacity can express the motion.
- Assuming clip-local start time is automatic. WAAPI adapter seeks document-level animation time; model clip offsets with
delayor create the animation on an element whose visibility is controlled by FrameVideo timing.
Validation
After editing a WAAPI composition:
npx framevideo lint # Check structure
npx framevideo validate # Check runtime errors
npx framevideo preview # Scrub timeline to verify seekability
Manual checks:
- Fill mode — all animations use
fill: "both" - Paused state — animations paused after creation
- Finite iterations — no infinite loops
- Seekability — scrub preview, animation holds at any frame
- Performance — prefer transform/opacity over layout properties
Credits And References
- FrameVideo adapter source:
packages/core/src/runtime/adapters/waapi.ts. - MDN Web Animations API guide: https://developer.mozilla.org/docs/Web/API/Web_Animations_API/Using_the_Web_Animations_API
- MDN
Animation.currentTime: https://developer.mozilla.org/en-US/docs/Web/API/Animation/currentTime