Blender Uv Texturing

UV unwrap, atlas-map, project textures, use alpha decals, bake maps/lightmaps, and prepare texture-driven Blender assets for glTF/GLB export. Use whenever the user provides texture packs, texture atlases, decals, UV layouts, lightmaps, wants a texture to fit a mesh 1:1, or reports stretched/off textures. Pairs with reference-to-3d for template-accurate reconstruction and blender-materials for PBR values.

CheshireJCat Updated

File contents

CheshireJCat/blender/tree/main/skills/create-3d-model/references/modules/blender-uv-texturing commit 26752efcc0

Frequently asked questions

npx skillmds@latest add cheshirejcat/blender-uv-texturing