Gamedev 2d Art Lighting Art

Painting 2D art for dynamic lighting: workflow for Unity 2D Lights / Godot CanvasLight, normal map authoring (Sprite Lamp / hand-painted), separation in layers (diffuse / normal / emissive / mask), self- shadowing in pixel art, day/night palette swaps vs realtime light mixing, glow / emissive layers. USE WHEN: integrating 2D Lights with hand-painted sprites, deciding baked vs dynamic lighting, painting normal maps for pixel art.

claude-dev-suite Updated 28 repo stars

File contents

claude-dev-suite/claude-dev-suite/tree/main/skills/gamedev/2d-art/lighting-art commit 327bf8d141

Frequently asked questions

npx skillmds@latest add claude-dev-suite/gamedev-2d-art-lighting-art