Gamedev 2d Art Vfx 2d

Visual effects in 2D: frame patterns for smoke / fire / water / electricity, hitstop and hit pause, screen shake intensity curves, particle frames vs procedural particles, juice principles (Vlambeer "Art of Screenshake"), trail effects, color flash, debris, decals. USE WHEN: authoring effect sprites, deciding pre-baked vs procedural particles, designing impact / juice for actions.

claude-dev-suite Updated 28 repo stars

File contents

claude-dev-suite/claude-dev-suite/tree/main/skills/gamedev/2d-art/vfx-2d commit 497c950e65

Frequently asked questions

npx skillmds@latest add claude-dev-suite/gamedev-2d-art-vfx-2d