Unity 2d Cameras

Unity 2D cameras — Cinemachine 2D (CinemachineCamera, Confiner 2D, Framing Transposer, Group Composer), Pixel Perfect Camera, parallax via cameras vs sprites, screen shake, target groups, virtual camera priorities. USE WHEN: setting up smooth 2D camera follow, framing rules, level-bound confiners, dynamic groups (multiple players), screen shake, pixel-perfect rendering of camera motion. DO NOT USE FOR: 3D Cinemachine (covered separately under unity-rendering / unity-physics-anim); UI cameras (use `unity-input-ui`).

claude-dev-suite Updated 28 repo stars

File contents

claude-dev-suite/claude-dev-suite/tree/main/skills/gamedev/unity-2d-cameras commit 91221a35eb

Frequently asked questions

npx skillmds@latest add claude-dev-suite/unity-2d-cameras