Unity Physics Anim

Unity 3D physics (Rigidbody, Collider, Joints) and animation (Animator state machines, parameters, layers, Animation Rigging, Humanoid retargeting, blend trees). USE WHEN: tuning rigidbody movement, designing Animator state machines, blending animations, layer collision matrix, joints/constraints, motion warping, IK setups. DO NOT USE FOR: 2D physics or 2D animation (use `unity-2d-physics` / `unity-2d-animation`); ECS physics (use `unity-dots`).

claude-dev-suite Updated 28 repo stars

File contents

claude-dev-suite/claude-dev-suite/tree/main/skills/gamedev/unity-physics-anim commit 3b559c232a

Frequently asked questions

npx skillmds@latest add claude-dev-suite/unity-physics-anim