Setup Game Mod Dev

RenoDX workflow for setting up or resuming game mod development with Clang debug builds, DevKit, MCP bridge, ReShade game-folder links, live shader paths, per-game addon scaffolds, metadata, shader dump/decompile baselines, and verification. Use when starting a new src/games/{game} mod, continuing game-specific addon work, configuring DevKit for a game, or turning DevKit findings into a real mod.

clshortfuse 04f1a71 2 files · 18.6 KB Updated

File contents

clshortfuse/renodx/tree/main/.agents/skills/setup-game-mod-dev commit 04f1a716c4

Frequently asked questions

npx skillmds@latest add clshortfuse/setup-game-mod-dev