give-me-tips - explain any senpi tip, in depth
Purpose
Senpi shows the user tips: startup tips, working tips, and Tip: lines injected by omo
components. When the user asks about any of them - "what was that Tip: line", "what does this tip
mean", "how does that feature work" - this skill produces a DEEP explanation of that exact tip, in
the USER'S language (match the language they asked in, always).
Specific over generic, every time. "It retries on failure" is a failure of this skill. "It detects
the refusal from the stopDetails on the assistant message_end event, gates on the architect
category in your .omo/omo.json, and only then injects the directive" is the bar. The user asked
because the tip made them curious; reward that curiosity with the real mechanism, not a summary of
the tip text they already read.
Query the live tip list FIRST
Never explain from memory. Get the ground truth of what tips exist:
- Run
senpi --list-tips. It prints JSON: [{id, text, requiresCommand?}]. Match the user's tip
against this list by id or by text fragment.
- If the flag is unavailable on this senpi version, fall back to reading the catalog sources
directly at
packages/coding-agent/src/modes/interactive/tips/catalog/ inside the installed
@code-yeongyu/senpi package (find it via the senpi install path or node_modules) or in a
local clone of code-yeongyu/senpi.
Then - and this is the part most explanations get wrong - available tips DIFFER per user. The
catalog is the superset; what THIS user can actually see is gated by:
- the
tips toggle in the senpi agent dir settings.json (tips can be off entirely),
tipsHistory in that same settings/state, which drives cooldown rotation so a tip the user saw
recently will not reappear for a while,
requiresCommand gating: a tip tied to a command only shows when that command is available,
- keybinding availability: some tips reference bindings the user's setup may not have.
Read the senpi agent dir settings.json (and its tips history state) BEFORE explaining, and tell
the user which tips they personally can encounter and why - not the full catalog as if everyone
sees everything.
Verify before explaining
Never invent behavior. A tip is a one-line promise; the truth lives in code. Before writing the
explanation, read the actual feature implementation:
- senpi itself:
code-yeongyu/senpi, under packages/coding-agent/ (the tips catalog lives at
packages/coding-agent/src/modes/interactive/tips/catalog/; the features the tips point at live
in the surrounding packages),
- omo components:
code-yeongyu/oh-my-openagent, under packages/omo-senpi/.
Cite the concrete file paths you read in your explanation. If the code and the tip text disagree,
the code wins - say so and show what it actually does.
Tone: BRAG
These tips exist because someone engineered something genuinely impressive, and a flat doc summary
betrays that. Lead with the most impressive engineering behind the tip - the clever detection, the
race that had to be closed, the state machine hiding under one sentence - and showcase it. The user
should finish the explanation feeling like they got a tour of the engine room, not a sticker
reading. Concrete mechanics over adjectives: name the events, the gates, the file paths, the exact
order of operations.
The Fable-5-refusal tip specifically
When the user asks about the tip that appears after a Fable 5 refusal ("Fable 5 refused, but its
refusals should not wear you down..."), explain the full fallback-architect pipeline, citing
packages/omo-senpi/src/components/fallback-architect/:
- Refusal detection (
detection.ts): the component watches message_end events and applies
the same refusal semantics senpi's own retry classifier uses - stopReason checked FIRST (so an
abort or normal stop carrying stale stopDetails can never masquerade as a refusal), then
stopDetails of type refusal/sensitive, plus the Anthropic usage-policy errorMessage pattern for
provider-side blocks that carry no stopDetails at all.
- Architect category gate (
architect-gate.ts): on a model_select with source "fallback"
moving AWAY from claude-fable-5 with a refusal pending, the component checks the user's own omo
config for an active architect category. No architect category, no nudge - the feature never
pretends depth is reachable when it is not.
- Hidden directive (
directive.ts, customType omo-fallback-architect:directive,
display:false): the fallback model gets a hidden 5-step playbook - decompose the problem,
consult task(category: "architect") with one self-contained query per part (the architect
consultant IS Fable 5, reached through a lane its refusal cannot block), run independent
consultations in parallel, and split refused queries into smaller benign sub-questions instead
of resending. The directive also tells the model the user was shown the visible tip, so the
two never contradict each other.
- Visible tip (
tip-message.ts, customType omo-fallback-architect:tip, display:true):
rendered as a dim Tip: block via a registered message renderer. It names the ACTUAL fallback
model the session landed on, reassures the user that the refused question is still being
reasoned through in essence, and notes Fable-5-grade depth stays reachable through the
architect category.
The engineering worth bragging about: the refusal never deletes the user's question. Detection
arms on the exact assistant message that preceded the switch (a later successful answer disarms
it), reminders ride inside queued prompts instead of burning extra assistant turns, and the whole
nudge self-cancels the moment Fable 5 becomes the active model again or senpi reverts the
fallback. One refusal triggers a coordinated downgrade in visibility with zero downgrade in
reachable reasoning depth.
The Kibitzer recollection notice specifically
When the user asks about the ✦ Kibitzer line that shows up mid-session
("recalled memory: ..."), or about the memory tip that promises stored memory can resurface on its own, explain the
whole kibitzer recall gate, citing packages/omo-senpi/src/components/memory/ and
packages/memory-core/src/recall/. This is NOT the periodic save reminder: memory.nudge in
nudge-wiring.ts asks the agent to WRITE memory every N user turns, while kibitzer only READS
memory and hands one hint back. Keep the two apart in the explanation.
- Candidate collection (
recall-wiring.ts, recall-session-read.ts,
recall-query-planner-tools.ts): on every tool_call and on settle the component snapshots the
live session synchronously (the host disposes the ctx once the handler returns), runs a lexical
planner over the user-only text window plus the last 8 tool-argument payloads, and scores memory
files against it. Memory-owned hidden channels are excluded from the window, so a previous hint
can never seed the next query.
- Delta gate and launch (
kibitzer-trigger.ts, kibitzer-concurrency.ts): the judge only
launches when the sorted candidate-path fingerprint differs from the session's last launch. A
launch that lands while a judge is already running is parked as the single trailing request. Per
session the count stops at 200, tool_call launches carry a 90 s deadline, and at most 2 judges
run process-wide; a capped launch is skipped, never queued.
- The judge (
kibitzer-runner.ts, kibitzer-judge-spec.ts, persona at
packages/memory-core/src/recall/assets/kibitzer-persona.md): a quick-category in-process child
with exactly ONE tool, nudge(path, hint), and no file access. Its instruction is that silence is
the default: it nudges only when a stored memory would change the agent's next action (it
contradicts the current approach, records a past failure of it, answers a question the agent is
about to re-derive, or names a constraint being ignored). Topical similarity alone is rejected.
- Hint contract (
kibitzer-nudge-tool.ts, packages/memory-core/src/recall/gate.ts): the
path must be copied from the offered candidates, must not already be surfaced this session, and
must not be a system/ path; the hint is one factual present-tense sentence, at most 200
characters (NUDGE_HINT_MAX_CHARS), single line, and secret-like text is rejected. The parent
re-validates every accepted nudge against the same rules plus memory.recall.max_items
(default 2, range 1 to 5) before anything is persisted.
- Delivery (
kibitzer-delivery.ts, recall-drain.ts): accepted nudges are marked surfaced in
the session ledger at ACCEPT time, so a parallel judge can't repeat them. The model-facing half
is a hidden omo-kibitzer:recall message (display: false) carrying a <recalled-memory source="[[path]]"> block that says the memory is a hint, not current state, and must be
verified. It is steered in at the next tool_result when nothing else is pending, ridden in on
another source's idle flush, or drained into the next prompt; the pending file is stamped with
the compaction epoch and a compaction drops everything held.
- The visible half (
kibitzer-notice.ts): because senpi draws nothing for the hidden message,
the component appends an omo-kibitzer:nudged entry and renders it as Kibitzer advice:
a single fixed Kibitzer title (✦ Kibitzer, accent tone; opener-era records carry a retired
opener field that is ignored) over recalled memory: <hint>,
recalled memory: ... for a second nudge, and the source paths in dim text. Expanding the entry reveals the caveat that it's a hint, not current
state. The record keeps via (steer, wake, or prompt) for forensics, but no provenance is
ever drawn. It's a transcript entry, not a toast: nothing pops over the input, and the renderer
is fail-closed, so a malformed record draws nothing rather than a half-formed notice.
What's worth bragging about: the user sees one calm line, and behind it a read-only judge with a
single tool, a fingerprint-gated launch, a hard deadline, a 200-character hint budget, a ledger
that guarantees a memory surfaces at most once per session, and a compaction-epoch check that
refuses a verdict about a transcript that no longer exists. A judge that finds nothing says nothing,
and that silence is the designed outcome, not a failure. Gate skips and failures render separately
as Kibitzer gate skipped / Kibitzer gate failed; a deadline drop renders no notice at all and
only leaves an outcome.json behind. Turn the whole thing off with memory.recall.enabled: false.
1---2name: give-me-tips3description: Explains any senpi tip in depth, including Tip: lines in the TUI. Use when the user asks about a tip, what a tipped feature does, or which tips they can see.4---5
6# give-me-tips - explain any senpi tip, in depth
7
8## Purpose
9
10Senpi shows the user tips: startup tips, working tips, and `Tip:` lines injected by omo
11components. When the user asks about any of them - "what was that Tip: line", "what does this tip
12mean", "how does that feature work" - this skill produces a DEEP explanation of that exact tip, in
13the USER'S language (match the language they asked in, always).
14
15Specific over generic, every time. "It retries on failure" is a failure of this skill. "It detects
16the refusal from the stopDetails on the assistant message_end event, gates on the architect
17category in your .omo/omo.json, and only then injects the directive" is the bar. The user asked
18because the tip made them curious; reward that curiosity with the real mechanism, not a summary of
19the tip text they already read.
20
21## Query the live tip list FIRST
22
23Never explain from memory. Get the ground truth of what tips exist:
24
251. Run `senpi --list-tips`. It prints JSON: `[{id, text, requiresCommand?}]`. Match the user's tip
26 against this list by id or by text fragment.
272. If the flag is unavailable on this senpi version, fall back to reading the catalog sources
28 directly at `packages/coding-agent/src/modes/interactive/tips/catalog/` inside the installed
29 `@code-yeongyu/senpi` package (find it via the senpi install path or node_modules) or in a
30 local clone of code-yeongyu/senpi.
31
32Then - and this is the part most explanations get wrong - **available tips DIFFER per user**. The
33catalog is the superset; what THIS user can actually see is gated by:
34
35- the `tips` toggle in the senpi agent dir `settings.json` (tips can be off entirely),
36- `tipsHistory` in that same settings/state, which drives cooldown rotation so a tip the user saw
37 recently will not reappear for a while,
38- `requiresCommand` gating: a tip tied to a command only shows when that command is available,
39- keybinding availability: some tips reference bindings the user's setup may not have.
40
41Read the senpi agent dir `settings.json` (and its tips history state) BEFORE explaining, and tell
42the user which tips they personally can encounter and why - not the full catalog as if everyone
43sees everything.
44
45## Verify before explaining
46
47Never invent behavior. A tip is a one-line promise; the truth lives in code. Before writing the
48explanation, read the actual feature implementation:
49
50- senpi itself: `code-yeongyu/senpi`, under `packages/coding-agent/` (the tips catalog lives at
51 `packages/coding-agent/src/modes/interactive/tips/catalog/`; the features the tips point at live
52 in the surrounding packages),
53- omo components: `code-yeongyu/oh-my-openagent`, under `packages/omo-senpi/`.
54
55Cite the concrete file paths you read in your explanation. If the code and the tip text disagree,
56the code wins - say so and show what it actually does.
57
58## Tone: BRAG
59
60These tips exist because someone engineered something genuinely impressive, and a flat doc summary
61betrays that. Lead with the most impressive engineering behind the tip - the clever detection, the
62race that had to be closed, the state machine hiding under one sentence - and showcase it. The user
63should finish the explanation feeling like they got a tour of the engine room, not a sticker
64reading. Concrete mechanics over adjectives: name the events, the gates, the file paths, the exact
65order of operations.
66
67## The Fable-5-refusal tip specifically
68
69When the user asks about the tip that appears after a Fable 5 refusal ("Fable 5 refused, but its
70refusals should not wear you down..."), explain the full fallback-architect pipeline, citing
71`packages/omo-senpi/src/components/fallback-architect/`:
72
731. **Refusal detection** (`detection.ts`): the component watches `message_end` events and applies
74 the same refusal semantics senpi's own retry classifier uses - stopReason checked FIRST (so an
75 abort or normal stop carrying stale stopDetails can never masquerade as a refusal), then
76 stopDetails of type refusal/sensitive, plus the Anthropic usage-policy errorMessage pattern for
77 provider-side blocks that carry no stopDetails at all.
782. **Architect category gate** (`architect-gate.ts`): on a `model_select` with source "fallback"
79 moving AWAY from claude-fable-5 with a refusal pending, the component checks the user's own omo
80 config for an active architect category. No architect category, no nudge - the feature never
81 pretends depth is reachable when it is not.
823. **Hidden directive** (`directive.ts`, customType `omo-fallback-architect:directive`,
83 display:false): the fallback model gets a hidden 5-step playbook - decompose the problem,
84 consult `task(category: "architect")` with one self-contained query per part (the architect
85 consultant IS Fable 5, reached through a lane its refusal cannot block), run independent
86 consultations in parallel, and split refused queries into smaller benign sub-questions instead
87 of resending. The directive also tells the model the user was shown the visible tip, so the
88 two never contradict each other.
894. **Visible tip** (`tip-message.ts`, customType `omo-fallback-architect:tip`, display:true):
90 rendered as a dim `Tip:` block via a registered message renderer. It names the ACTUAL fallback
91 model the session landed on, reassures the user that the refused question is still being
92 reasoned through in essence, and notes Fable-5-grade depth stays reachable through the
93 architect category.
94
95The engineering worth bragging about: the refusal never deletes the user's question. Detection
96arms on the exact assistant message that preceded the switch (a later successful answer disarms
97it), reminders ride inside queued prompts instead of burning extra assistant turns, and the whole
98nudge self-cancels the moment Fable 5 becomes the active model again or senpi reverts the
99fallback. One refusal triggers a coordinated downgrade in visibility with zero downgrade in
100reachable reasoning depth.
101
102## The Kibitzer recollection notice specifically
103
104When the user asks about the `✦ Kibitzer` line that shows up mid-session
105("recalled memory: ..."), or about the memory tip that promises stored memory can resurface on its own, explain the
106whole kibitzer recall gate, citing `packages/omo-senpi/src/components/memory/` and
107`packages/memory-core/src/recall/`. This is NOT the periodic save reminder: `memory.nudge` in
108`nudge-wiring.ts` asks the agent to WRITE memory every N user turns, while kibitzer only READS
109memory and hands one hint back. Keep the two apart in the explanation.
110
1111. **Candidate collection** (`recall-wiring.ts`, `recall-session-read.ts`,
112 `recall-query-planner-tools.ts`): on every `tool_call` and on settle the component snapshots the
113 live session synchronously (the host disposes the ctx once the handler returns), runs a lexical
114 planner over the user-only text window plus the last 8 tool-argument payloads, and scores memory
115 files against it. Memory-owned hidden channels are excluded from the window, so a previous hint
116 can never seed the next query.
1172. **Delta gate and launch** (`kibitzer-trigger.ts`, `kibitzer-concurrency.ts`): the judge only
118 launches when the sorted candidate-path fingerprint differs from the session's last launch. A
119 launch that lands while a judge is already running is parked as the single trailing request. Per
120 session the count stops at 200, `tool_call` launches carry a 90 s deadline, and at most 2 judges
121 run process-wide; a capped launch is skipped, never queued.
1223. **The judge** (`kibitzer-runner.ts`, `kibitzer-judge-spec.ts`, persona at
123 `packages/memory-core/src/recall/assets/kibitzer-persona.md`): a quick-category in-process child
124 with exactly ONE tool, `nudge(path, hint)`, and no file access. Its instruction is that silence is
125 the default: it nudges only when a stored memory would change the agent's next action (it
126 contradicts the current approach, records a past failure of it, answers a question the agent is
127 about to re-derive, or names a constraint being ignored). Topical similarity alone is rejected.
1284. **Hint contract** (`kibitzer-nudge-tool.ts`, `packages/memory-core/src/recall/gate.ts`): the
129 path must be copied from the offered candidates, must not already be surfaced this session, and
130 must not be a `system/` path; the hint is one factual present-tense sentence, at most 200
131 characters (`NUDGE_HINT_MAX_CHARS`), single line, and secret-like text is rejected. The parent
132 re-validates every accepted nudge against the same rules plus `memory.recall.max_items`
133 (default 2, range 1 to 5) before anything is persisted.
1345. **Delivery** (`kibitzer-delivery.ts`, `recall-drain.ts`): accepted nudges are marked surfaced in
135 the session ledger at ACCEPT time, so a parallel judge can't repeat them. The model-facing half
136 is a hidden `omo-kibitzer:recall` message (`display: false`) carrying a `<recalled-memory
137 source="[[path]]">` block that says the memory is a hint, not current state, and must be
138 verified. It is steered in at the next `tool_result` when nothing else is pending, ridden in on
139 another source's idle flush, or drained into the next prompt; the pending file is stamped with
140 the compaction epoch and a compaction drops everything held.
1416. **The visible half** (`kibitzer-notice.ts`): because senpi draws nothing for the hidden message,
142 the component appends an `omo-kibitzer:nudged` entry and renders it as Kibitzer advice:
143 a single fixed `Kibitzer` title (`✦ Kibitzer`, accent tone; opener-era records carry a retired
144 `opener` field that is ignored) over `recalled memory: <hint>`,
145 `recalled memory: ...` for a second nudge, and the source paths in dim text. Expanding the entry reveals the caveat that it's a hint, not current
146 state. The record keeps `via` (`steer`, `wake`, or `prompt`) for forensics, but no provenance is
147 ever drawn. It's a transcript entry, not a toast: nothing pops over the input, and the renderer
148 is fail-closed, so a malformed record draws nothing rather than a half-formed notice.
149
150What's worth bragging about: the user sees one calm line, and behind it a read-only judge with a
151single tool, a fingerprint-gated launch, a hard deadline, a 200-character hint budget, a ledger
152that guarantees a memory surfaces at most once per session, and a compaction-epoch check that
153refuses a verdict about a transcript that no longer exists. A judge that finds nothing says nothing,
154and that silence is the designed outcome, not a failure. Gate skips and failures render separately
155as `Kibitzer gate skipped` / `Kibitzer gate failed`; a deadline drop renders no notice at all and
156only leaves an `outcome.json` behind. Turn the whole thing off with `memory.recall.enabled: false`.