Blow Compiler Gamedev

Design languages and write game engine code in the style of Jonathan Blow, creator of Braid, The Witness, and the Jai programming language. Emphasizes programmer productivity, compile-time execution, and rejecting complexity that doesn't serve the programmer. Use when designing languages, game engines, or performance-critical creative tools.

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npx skillmds@latest add copyleftdev/blow-compiler-gamedev