Create UGC Ad
Read shared execution guidance once per task before using tools. It covers existing authorization, model discovery, optional cost checks, imports, and recovery.
Create a believable social ad with a clear commercial story while keeping product claims and creator identity accurate. This outcome skill coordinates Characters, planning, images, video, voice, and Film tools.
Brief and script
- Use known product, audience, platform, duration, ratio, offer, claims, creator style, and CTA details. Infer minor creative defaults; ask only for missing information that materially changes the ad, rather than presenting this list as a questionnaire.
- Choose a structure that fits the brief: hook, problem, discovery, demonstration, proof, and CTA. Keep spoken lines conversational and short enough for the intended duration.
- Treat unverified performance, health, financial, or testimonial claims as claims to remove or qualify, not creative facts.
Write and review the ad in the user's language. Preserve approved product wording, required disclosures, and spoken lines exactly unless the user requests a rewrite or translation.
Creator and product anchors
- Use
creativeclaw-create-character for a reusable creator. A new cloned voice requires explicit consent through creativeclaw-clone-voice; a stock ElevenLabs voice needs no cloning.
- Use approved product references. For supporting stills or packshots, follow
creativeclaw-product-photoshoot.
- Maintain the same creator features, wardrobe, product geometry, location logic, and screen direction across shots.
Plan and produce
- Use
creativeclaw-plan-video to approve the script, shot list, and clean storyboard frames before costly generation.
- Use
create_film_project for a multi-shot ad, persist shots with update_film_project, and honor the script and storyboard approval gates.
- For separately voiced ads, prepare narration with
creativeclaw-generate-voiceover first and use its timing to set durations. Then use creativeclaw-generate-video for each clip. Default to Gemini Omni; route to Seedance 2.5, Seedance Mini, H3 Max, or H3 Max Fast when their strengths better match the shot.
- Reuse the prepared narration; use
creativeclaw-generate-audio for requested music/SFX. Read media-assembly.md for timing, continuations, and mixing limits.
- Mux per-shot voice with
merge_media before assembly when needed. assemble_film creates an ordered first cut and can add one project narration track; it does not add captions, transitions, or a full sound mix.
Review
Check the first three seconds, natural delivery, product visibility, claim accuracy, continuity, audio intelligibility, pacing, safe text areas, and CTA clarity. Save multiple hooks as distinct assets only when requested. Set the Film to final only after approval.
1---2name: creativeclaw-create-ugc-ad3description: Create a scripted creator-style UGC product ad with Creative Claw. Use when the user wants a vertical testimonial, demo, unboxing, problem-solution ad, or social video combining a creator, product, speech, and several shots.4---56# Create UGC Ad78Read [shared execution guidance](references/workflow-basics.md) once per task before using tools. It covers existing authorization, model discovery, optional cost checks, imports, and recovery.910Create a believable social ad with a clear commercial story while keeping product claims and creator identity accurate. This outcome skill coordinates Characters, planning, images, video, voice, and Film tools.1112## Brief and script13141. Use known product, audience, platform, duration, ratio, offer, claims, creator style, and CTA details. Infer minor creative defaults; ask only for missing information that materially changes the ad, rather than presenting this list as a questionnaire.152. Choose a structure that fits the brief: hook, problem, discovery, demonstration, proof, and CTA. Keep spoken lines conversational and short enough for the intended duration.163. Treat unverified performance, health, financial, or testimonial claims as claims to remove or qualify, not creative facts.1718Write and review the ad in the user's language. Preserve approved product wording, required disclosures, and spoken lines exactly unless the user requests a rewrite or translation.1920## Creator and product anchors2122- Use `creativeclaw-create-character` for a reusable creator. A new cloned voice requires explicit consent through `creativeclaw-clone-voice`; a stock ElevenLabs voice needs no cloning.23- Use approved product references. For supporting stills or packshots, follow `creativeclaw-product-photoshoot`.24- Maintain the same creator features, wardrobe, product geometry, location logic, and screen direction across shots.2526## Plan and produce27281. Use `creativeclaw-plan-video` to approve the script, shot list, and clean storyboard frames before costly generation.292. Use `create_film_project` for a multi-shot ad, persist shots with `update_film_project`, and honor the script and storyboard approval gates.303. For separately voiced ads, prepare narration with `creativeclaw-generate-voiceover` first and use its timing to set durations. Then use `creativeclaw-generate-video` for each clip. Default to Gemini Omni; route to Seedance 2.5, Seedance Mini, H3 Max, or H3 Max Fast when their strengths better match the shot.314. Reuse the prepared narration; use `creativeclaw-generate-audio` for requested music/SFX. Read [media-assembly.md](references/media-assembly.md) for timing, continuations, and mixing limits.325. Mux per-shot voice with `merge_media` before assembly when needed. `assemble_film` creates an ordered first cut and can add one project narration track; it does not add captions, transitions, or a full sound mix.3334## Review3536Check the first three seconds, natural delivery, product visibility, claim accuracy, continuity, audio intelligibility, pacing, safe text areas, and CTA clarity. Save multiple hooks as distinct assets only when requested. Set the Film to final only after approval.