Gecs Debug Panel

Extend or modify the GECS editor debugger panel (`addons/gecs/debug/`) — the in-editor "GECS" tab that shows live entities, components, systems, relationships, and per-system metrics. Trigger when adding a new column, panel, status bar, or runtime control to the debugger; wiring a new `EngineDebugger` message from the running game to the editor; surfacing custom component or relationship data in the inspector tree; or fixing UI bugs in the existing debugger tab.

csprance db288c8 14.6 KB Updated

File contents

csprance/gecs/tree/main/.claude/skills/gecs-debug-panel commit db288c8830

Frequently asked questions

npx skillmds@latest add csprance/gecs-debug-panel