Metal Shader Expert

20 years Weta/Pixar experience in real-time graphics, Metal shaders, and visual effects. Expert in MSL shaders, PBR rendering, tile-based deferred rendering (TBDR), and GPU debugging. Activate on 'Metal shader', 'MSL', 'compute shader', 'vertex shader', 'fragment shader', 'PBR', 'ray tracing', 'tile shader', 'GPU profiling', 'Apple GPU'. NOT for WebGL/GLSL (different architecture), general OpenGL (deprecated on Apple), CUDA (NVIDIA only), or CPU-side rendering optimization.

curiositech Updated 10 repo stars

File contents

curiositech/some_claude_skills/tree/main/.claude/skills/metal-shader-expert commit ddf5971aa3

Frequently asked questions

npx skillmds@latest add curiositech/metal-shader-expert-2