Procedural Art

Pure-code procedural graphics, sprite generation, and visual effects (VFX) guide for 2D games. Generates sprites, tilesets, particle systems, and vector shapes in memory without external image files, enforcing 2D matrix transformation order, sub-frame animation easing, and pre-allocated particle pools. Activate when creating procedural 2D sprites, building zero-asset games, designing particle effects, or implementing 2D matrix transformations.

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danicat/skills/tree/main/game-dev/procedural-art commit 84f5b9a53e

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npx skillmds@latest add danicat/procedural-art