Sprite Animation

2D sprite sheet management, frame animation sequencing, and Aseprite integration guide for games. Covers sprite grid slicing, animation state machines (idle, walk, attack, death), frame duration timing, tag loops, and Go animation controllers in Ebitengine. Activate when slicing sprite sheets, configuring character animations, integrating Aseprite files (.ase/.aseprite), or writing game animation controllers.

danicat Updated

File contents

danicat/skills/tree/main/game-dev/sprite-animation commit 972a29c01b

Frequently asked questions

npx skillmds@latest add danicat/sprite-animation