Vibe Game Developer

Master orchestrator and workflow router for building 2D games in Go with Ebitengine. Coordinates the full game development lifecycle across concept design (GDD creation), engine architecture, asset pipelines (pure-code procedural vs. AI-generated media), animation controllers, and WebAssembly deployment. Activate when building a 2D game from scratch, planning game workflows, routing game asset requests, or managing end-to-end game projects.

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