Lighting Environment

Dynamic lighting and environment in Decentraland scenes. LightSource (point and spot lights), shadows, SkyboxTime (day/night cycle), realm detection, and emissive materials for glow effects. Use when the user wants lights, shadows, skybox control, day-night cycle, or glowing materials. Do NOT use for PBR material properties like metallic/roughness (see advanced-rendering).

dcl-regenesislabs 72093d8 8.1 KB Updated

File contents

dcl-regenesislabs/opendcl/tree/main/skills/lighting-environment commit 72093d85e5

Frequently asked questions

npx skillmds@latest add dcl-regenesislabs/lighting-environment