Scene Runtime

Cross-cutting runtime APIs for Decentraland SDK7 scenes. Use when the user needs async operations (executeTask), HTTP requests (fetch, signedFetch), WebSocket connections, timers, realm/scene detection, restricted actions (movePlayerTo, teleportTo, triggerEmote, openExternalUrl), portable experiences, or the testing framework. Do NOT use for UI (see build-ui), multiplayer sync (see multiplayer-sync), or avatar/player data (see player-avatar).

dcl-regenesislabs 9367309 2 files · 12.8 KB Updated

File contents

dcl-regenesislabs/opendcl/tree/main/skills/scene-runtime commit 9367309165

Frequently asked questions

npx skillmds@latest add dcl-regenesislabs/scene-runtime