Zustand Game Patterns

Zustand state management patterns optimized for games including persistence, undo/redo, time-travel debugging, subscriptions, and performance optimization. Use when designing game state architecture, implementing save/load, optimizing re-renders, or debugging state issues. Triggers on requests involving Zustand stores, game state management, state persistence, or React performance in games.

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npx skillmds@latest add deadronos/zustand-game-patterns