Add Interactivity

Event-driven interactivity for Decentraland entities. Covers pointerEventsSystem, proximity events, trigger areas (enter/exit zones), raycasting, and one-shot key presses on entities. Use when the user wants clickable objects, hover highlights, proximity-based interactions, detecting when a player enters a zone, E/F key actions on an entity, or ray-hit detection. For system-level polling (held keys, WASD movement, cursor lock, InputModifier, action bar) see advanced-input. For screen-space UI buttons see build-ui.

decentraland 68263dc 3 files · 42.8 KB Updated

File contents

decentraland/sdk-skills/tree/main/add-interactivity commit 68263dc87c

Frequently asked questions

npx skillmds@latest add decentraland/add-interactivity