World Builder

Builds out a fictional "world" around an already-trained custom character model — a staged, multi-batch pipeline (no-mascot moodboard, paired with/without-model scene tests, society & culture batch, family/village/society deep pass, landmarks/maps/art pass, optional contamination-check redo) that goes from "I have a trained mascot" to "I have a whole visual world this character lives in," using `generate_image`, `generate_images_bulk`, `remix_image`, and `describe_image`. Use whenever the user wants to expand a locked mascot or character (already produced by `character-model-sheet` and trained by `custom-model-training`) into a broader brand world — community scenes, rituals, hierarchy, family/village life, landmarks, maps, art objects — or asks for "world-building," "brand world," "the world Ding-Bot lives in," "expand the universe around this character," or "society/culture pass." Distinct from `character-model-sheet` (locks the one character's own design) and `custom-model-training` (turns that locked desi

devkindhq 1819d5c 8 files · 36.1 KB Updated

File contents

devkindhq/ideogram-ai-toolkit/tree/main/skills/world-builder commit 1819d5ca22

Frequently asked questions

npx skillmds@latest add devkindhq/world-builder