UX

User experience design and audit. Covers user flows, Nielsen's 10 heuristics, cognitive load (Hick's Law, Miller's Law), Fitts's Law, information scent, affordances and signifiers, microinteractions, error prevention and recovery, progressive disclosure, empty states, loading states, onboarding, feedback loops, accessibility beyond WCAG (perceived performance, motor/cognitive accessibility), task success rate, and UX research frameworks (jobs-to-be-done, user interviews, usability testing, heatmap and session replay analysis). Invoke when the user asks about user experience, usability, interaction design, user flows, ease of use, microinteractions, empty states, error states, loading states, onboarding, or says "UX audit", "usability review", "user journey", "how easy is this to use", or "what's the user thinking when they land here". Visual design and layout, and conversion rate optimisation, are adjacent disciplines handled separately. This skill is the knowledge lens for how an experience feels to use; run

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