Materials

Give surfaces real materials and textures (PBR base-color/normal/roughness sets) in Three.js, with correct color space and tiling. Use when surfaces look flat, plastic, or gray, or when applying Market texture assets to terrain, walls, and props.

drawcall-ai 0a5cc2e 2.1 KB Updated

File contents

drawcall-ai/skills/tree/main/skills/materials commit 0a5cc2ef5c

Frequently asked questions

npx skillmds@latest add drawcall-ai/materials