Physics

Add BVH-based physics for static/kinematic geometry with @pmndrs/viverse — physics worlds, character controllers, ground detection, and sensor volumes. Use when a game needs collision, a character controller, or enter/exit trigger volumes.

drawcall-ai d053791 5.2 KB Updated

File contents

drawcall-ai/skills/tree/main/skills/physics commit d053791ad3

Frequently asked questions

npx skillmds@latest add drawcall-ai/physics