Vfx

Add impact and feedback effects to a Three.js game with lightweight particle bursts — muzzle flashes, hit sparks, blood/dust, explosions, pickups — using pooled additive sprites or Points. Use when actions need visible punch (firing, impacts, deaths, explosions) or for ambient effects (smoke, embers, dust).

drawcall-ai d953a33 6.3 KB Updated

File contents

drawcall-ai/skills/tree/main/skills/vfx commit d953a333ff

Frequently asked questions

npx skillmds@latest add drawcall-ai/vfx