Codex compatibility note:
- Invoke repository skills with
$skill-name in Codex; this mirrored copy rewrites legacy Claude /skill-name references.
- Task tracker mandate: BEFORE executing any workflow or skill step, create/update task tracking for all steps and keep it synchronized as progress changes.
- User-question prompts mean to ask the user directly in Codex.
- Ignore Claude-specific mode-switch instructions when they appear.
- Strict execution contract: when a user explicitly invokes a skill, execute that skill protocol as written.
- Subagent authorization: when a skill is user-invoked or AI-detected and its protocol requires subagents, that skill activation authorizes use of the required
spawn_agent subagent(s) for that task.
- Do not skip, reorder, or merge protocol steps unless the user explicitly approves the deviation first.
- For workflow skills, execute each listed child-skill step explicitly and report step-by-step evidence.
- If a required step/tool cannot run in this environment, stop and ask the user before adapting.
Codex Project-Reference Loading (No Hooks)
Codex uses static project-reference loading instead of runtime-injected project docs.
When coding, planning, debugging, testing, or reviewing, open project docs explicitly using this routing.
Always read:
docs/project-config.json (project-specific paths, commands, modules, and workflow/test settings)
docs/project-reference/docs-index-reference.md (routes to the full docs/project-reference/* catalog)
docs/project-reference/lessons.md (always-on guardrails and anti-patterns)
Missing/stale context route: If docs/project-config.json, the docs index, lessons.md, CLAUDE.md, AGENTS.md, or any task-required reference doc is missing or stale, auto-run $project-init or the narrow setup route ($project-config, $docs-init, $scan-all, $scan --target=<key>, $claude-md-init) before ordinary project-specific work. If Codex mirrors or AGENTS.md are missing/stale, ask the user to run $sync-codex; do not auto-run it.
Situation-based docs:
- Project structure/architecture/tech-stack/deployment/setup (any layer — backend, frontend, or infra):
project-structure-reference.md
- Backend/CQRS/API/domain/entity changes:
backend-patterns-reference.md, domain-entities-reference.md
- Frontend/UI/styling/design-system:
frontend-patterns-reference.md, scss-styling-guide.md, design-system/README.md
- Spec authoring,
docs/specs/ pathing, or TC format: feature-spec-reference.md, spec-system-reference.md, spec-principles.md
- Behavior/public-contract changes or spec-test-code sync:
workflow-spec-test-code-cycle-reference.md plus the spec docs above
- Derived spec indexes/ERDs/reimplementation guides:
spec-system-reference.md and source Feature Specs under docs/specs/
- Integration test implementation/review:
integration-test-reference.md
- E2E test implementation/review:
e2e-test-reference.md
- Code review/audit work:
code-review-rules.md plus domain docs above based on changed files
Do not read all docs blindly. Start from docs-index-reference.md, then open only relevant files for the task.
[BLOCKING] Execute skill steps in declared order. NEVER skip, reorder, or merge steps without explicit user approval.
[BLOCKING] Before each step or sub-skill call, update task tracking: set in_progress when step starts, set completed when step ends.
[BLOCKING] Every completed/skipped step MUST include brief evidence or explicit skip reason.
[BLOCKING] If Task tools are unavailable, create and maintain an equivalent step-by-step plan tracker with the same status transitions.
Quick Summary
Goal: Produce a structured, tech-agnostic UI/UX design specification from a requirement/PBI/story/wireframe so a developer can rebuild the UI on ANY stack — every component, state, design token, responsive rule, and accessibility need documented and linked back to the governing Feature Spec.
Summary (read this if nothing else — PURPOSE + every main step):
- Purpose — translate requirements into a developer-ready UI/UX spec (component inventory, states, design tokens, responsive behavior, accessibility), tech-agnostic: name components by UX role, never by framework/library class.
- Step 0–0b — research first: inventory existing related screens/components + map connected flows, record in §1 so the spec matches the live UI system; if a governing Feature Spec exists, seed from its §6 interaction surface and reuse its view + observable-state vocabulary verbatim. — why: divergent vocabulary breaks the navigable spec↔design hub.
- Step 1–2 — read & route input, set complexity: Figma URL →
$figma-design; image/screenshot → visual analysis tooling; wireframe/sketch → --mode=wireframe; PBI/text → extract requirements. Pick Quick Spec (§1–4) vs Full Spec (§1–7, +Flow Diagram for multi-page).
- Step 3–6 — author the body: build component inventory (new vs existing), define all 7 states + interactions, extract design tokens (reuse design-system), document responsive breakpoints (mobile 320–767 / tablet 768–1023 / desktop 1024+).
- Step 7–8 — save & link back: write the artifact to
team-artifacts/design-specs/, then set the governing Feature Spec's design_spec:/mockup: frontmatter to the saved path — frontmatter only, never the §1–8 body. — why: artifact-review --type=design fails if the path is not recorded.
Workflow:
- Read Source — Extract UI requirements from PBI, story, or Figma URL
- Determine Complexity — Quick Spec (sections 1-4) vs Full Spec (all 7 sections)
- Build Component Inventory — List new vs existing components
- Define States & Tokens — Interactions, design tokens, responsive breakpoints
- Save Artifact — Output to
team-artifacts/design-specs/
Key Rules:
- If Figma URL provided → auto-routes to
$figma-design for context extraction
- If wireframe image provided (hand-drawn/digital/tool-export) → handled internally via
--mode=wireframe (see "Mode: wireframe" below)
- If screenshot provided → uses
visual analysis tooling for design extraction
- Reference existing design system tokens from
docs/project-reference/design-system/
- Component patterns:
docs/project-reference/frontend-patterns-reference.md
- Include accessibility requirements (keyboard nav, ARIA labels, contrast)
- [BLOCKING] Tech-agnostic output: spec prose/headings follow
docs/project-reference/spec-principles.md §3 — describe components by UX role, not framework/library names; source paths and class names appear ONLY in evidence fields (**Evidence**, [Source:]), frontmatter, and Mermaid.
Be skeptical. Apply critical thinking, sequential thinking. Every claim needs traced proof, confidence percentages (Idea should be more than 80%).
Design Specification
Create structured UI/UX design specification documents from requirements or PBIs for developer handoff.
When to Use
- A PBI or user story needs a design spec before implementation
- Translating requirements into concrete UI layout, states, and tokens
- Documenting component inventory and interaction patterns
- Creating responsive breakpoint specifications
When NOT to Use
- This skill auto-routes Figma URLs to
$figma-design; wireframes are handled internally via --mode=wireframe — no need to call a separate skill
- Building the actual UI -- use
design --lane=marketing (marketing/creative) or design --lane=product (product UIs)
- Reviewing existing UI code -- use
web-design-guidelines
Prerequisites
Read before executing:
- The source PBI, user story, or requirements document
docs/project-reference/design-system/ -- project design tokens (if applicable)
- Existing design specs in
team-artifacts/design-specs/ for format consistency
Frontend/UI Context
When this task involves frontend or UI changes,
- Frontend patterns:
docs/project-reference/frontend-patterns-reference.md
- Styling/BEM guide:
docs/project-reference/scss-styling-guide.md
- Design system tokens:
docs/project-reference/design-system/README.md
Workflow
[BLOCKING] Step 0 — Inventory existing UI + map connected flows (per the SYNC:existing-ui-research protocol carried by this skill). Before authoring the spec, inventory the existing related screens / components / pages already serving this feature or domain, and map every connected feature flow that links to / embeds / navigates to-or-from the new screen. Record the matched screens + flows in §1 Overview so the spec faithfully matches the current UI system. Skip only for backend-only work (state it explicitly).
[BLOCKING] Step 0b — Seed from the governing Feature Spec's §6 interaction surface (when one exists). Detect whether a canonical Feature Spec already governs this feature (look under docs/specs/** for a spec covering the same capability). If one exists, READ its §6 Process Flows & Interaction Surface — the View Inventory (§6.2), Navigation Map (§6.3), Key UI States (§6.4), and Per-Story Interaction Flow (§6.5) — and use it as this design-spec's starting frame:
- Reuse the spec's vocabulary verbatim — carry over the SAME UX-role view names from §6.2 and the SAME observable-state names from §6.4 (the Default / Loading / Disabled / Error / Empty / Success vocabulary in this skill's "Observable State Definitions" table is the shared language). NEVER rename or re-partition what the spec already named — the two artifacts MUST speak the same language or the navigable hub breaks.
- Deepen, do not diverge or contradict. The spec stays tech-agnostic; this design-spec is the companion that adds visual fidelity (layout, tokens, pixel detail) ON TOP of the spec's intent. Map each §6.5 step and each §6.4 state into concrete visual treatment, preserving the
US-/OP-/BR- logical-ID cross-refs the spec already owns.
- This coupling is the
SYNC:ui-intent-layer contract carried below — see that block for the full rule; do not restate it here.
Skip ONLY when no governing Feature Spec exists (author the interaction frame from the source PBI/story instead) — state which case applies.
Read source input & route by type
| Input Detected |
Detection |
Action |
| Figma URL |
figma.com/design or figma.com/file in text |
Activate $figma-design to extract context, then continue |
| Image/screenshot |
Image file attached to prompt |
Use visual analysis tooling to extract design guidelines, then continue |
| Hand-drawn wireframe |
Image + "wireframe"/"sketch" keyword |
Run --mode=wireframe (internal — see "Mode: wireframe" section) |
| PBI/story text |
Acceptance criteria present |
Extract UI requirements from text, continue |
| Verbal/text requirements |
No image, no URL, no PBI |
Clarify with user, then continue |
For ANY visual input: extract design context FIRST, then proceed to spec generation.
Determine spec complexity
IF single form or simple component → Quick Spec (sections 1-4 only)
IF full page or multi-component view → Full Spec (all 7 sections)
IF multi-page flow → Full Spec + Flow Diagram
Build component inventory
- List all UI components needed
- Identify reusable vs feature-specific components
- Note existing components from shared component library or design system
Define states and interactions
- Default, hover, active, disabled, error, loading, empty states
- User interactions (click, drag, keyboard shortcuts)
- Transitions and animations
Extract design tokens
- Colors, typography, spacing, shadows, border-radius
- Reference existing design system tokens where possible
Document responsive behavior
- Mobile (320-767px), Tablet (768-1023px), Desktop (1024px+)
- What changes at each breakpoint (layout, visibility, sizing)
- Small-screen minimum bar (spec it explicitly): the layout MUST stay usable on mobile. Preferred = reflow (rows
flex-wrap / row → column, grids collapse to one column). Where a component genuinely can't reflow (data tables, canvases, wide grids), specify a min-width/min-height + overflow: auto scroll as the accepted fallback — scrolling is OK. Hard requirement = nothing broken (no clipped, cut-off, or unreachable content/controls). If a component needs a large redesign to work on mobile, flag it for the user rather than assuming a rewrite.
Save artifact — pick the filename variant by artifact type:
- Design spec:
team-artifacts/design-specs/{YYMMDD}-designspec-{feature-slug}.md
- Accessibility audit:
team-artifacts/design-specs/{YYMMDD}-ux-audit-{feature-slug}.md
- Single-component doc:
team-artifacts/design-specs/{YYMMDD}-ux-component-{component-name}.md
Link back to the governing Feature Spec (when one exists). After saving the artifact, keep the spec the navigable hub: open the governing Feature Spec under docs/specs/** and set its frontmatter design_spec: key to this design-spec's saved path (add the key if absent, update it if stale). If a mockup was also produced (e.g. via $pbi-mockup), set the mockup: key the same way. Edit frontmatter only — never touch the §1–§8 spec body. This satisfies the artifact-review --type=design link-back gate, which fails when a design-spec exists but its path is not recorded in the spec's design_spec: frontmatter. Skip ONLY when no governing Feature Spec exists (the design-spec is standalone) — state that.
Role Context & Artifact Path (canonical)
Applies to Writes under team-artifacts/design-specs/.
- Active Role: ui-ux-designer · Skill: design-spec
- Path:
team-artifacts/design-specs/ · Type: designspec · Role token: ux
- Template:
.claude/docs/team-artifacts/templates/design-spec-template.md
- Naming:
{YYMMDD}-ux-{type}-{slug}.md (general artifact-path pattern: {YYMMDD}-{role}-{type}-{slug}.md)
- Context: DESIGN SPEC — include component states, design tokens, accessibility requirements.
- Quality checklist:
- [ ] All states documented · - [ ] Design tokens specified · - [ ] Accessibility notes included · - [ ] Responsive breakpoints defined
Mode: wireframe (image → spec)
Invoke with --mode=wireframe (or whenever a hand-drawn wireframe, digital wireframe, or UI sketch is the input). This mode is an INPUT adapter: it analyzes the image, then flows into the normal spec sections (Output Format) and the M1-M5/M7 compliance gate. design-spec is the canonical owner of wireframe→spec conversion.
Input Routing (wireframe)
| Input |
Detection |
Action |
| Hand-drawn sketch photo |
Image with rough/organic lines |
Analyze with wireframe prompts (this mode) |
| Digital wireframe |
Image with clean lines/shapes |
Analyze with wireframe prompts (this mode) |
| Wireframe tool export |
Image from Excalidraw/Balsamiq/MockFlow |
Analyze with wireframe prompts (this mode) |
| Figma URL |
figma.com in text |
Route to $figma-design instead |
| App screenshot |
Polished UI with real data |
Route to $design --mode=screenshot instead |
Wireframe Analysis
Use visual analysis tooling with these prompts:
Prompt 1: Layout Extraction — "Analyze this wireframe image. Identify: (1) page layout regions (header, sidebar, main, footer), (2) all UI elements with approximate position and type (button, input, table, card, dropdown, modal, tabs), (3) content hierarchy (what is primary vs secondary), (4) interactive elements, (5) any text labels or annotations, (6) navigation patterns."
Prompt 2: Component Identification — "From the wireframe, list every distinct UI component. For each: name it descriptively, classify its complexity (primitive=single element, composite=grouped elements, section=page region), note its purpose."
Wireframe Output Generation
After image analysis, generate (per the SYNC:ui-wireframe-protocol block below):
- ASCII Wireframe — Recreate layout using box-drawing characters
- Component Inventory — List with tier classification (Common/Domain-Shared/Page)
- States Table — Default, Loading, Empty, Error per view
- Component Decomposition Tree — If detail level warrants (refine/story)
- Responsive Suggestions — Based on layout complexity
Apply the M1-M5/M7 Compliance for UI Specs gate (below) to all wireframe-derived prose: business-level component names, no code-prop refs, map to feature logic by logical ID, observable state transitions, rebuild-from-spec, business-visible subject matter.
Wireframe-derived specs carry the same Design-Principles Obligations (below): the States Table (item 3) is authored empty/loading/error FIRST (UI-1.5) and covers all 5 interaction states per interactive element (UI-5.2); the Responsive Suggestions (item 5) break where the CONTENT breaks, not at device names (UI-4.4); and where the sketch is silent on type scale, spacing unit, or contrast (UI-2.5, UI-4.1, UI-3.1), record them in §4 as [UNVERIFIED — needs design-system mapping] rather than inventing one-off values measured off the drawing.
Mapped Business Operations
Emit this table linking each interactive component to the feature operations/rules it drives (logical ID is the primary spine; mark [UNVERIFIED — needs feature-spec mapping] when the wireframe alone cannot determine it):
| Interactive Component |
Interaction (observable) |
Feature Operation / Rule (logical ID) |
Notes |
| Primary Button |
Click → submit form |
OP-XX |
Triggers create/update operation |
| Filter Dropdown |
Select → reload list |
OP-XX |
Drives query/search operation |
| Row Action Menu |
Click → confirm dialog |
BR-XX |
Guarded by authorization rule |
Wireframe Output Formats
- Format A: PBI Section (default) — output a standalone
## UI Layout section compatible with PBI/story templates (consumed by $pbi-mockup).
- Format B: Standalone Spec — output to
team-artifacts/design-specs/{YYMMDD}-wireframe-spec-{slug}.md.
Confidence & Review (wireframe)
- Always display confidence level for wireframe interpretation (analysis is 70-80% accurate).
- Always recommend human review before proceeding to implementation.
- If confidence <70%: ask clarifying questions about ambiguous elements by asking the user directly.
Output Format
# Design Spec: {Feature Name}
**Source:** {PBI/story reference}
**Date:** {YYMMDD}
**Status:** Draft | Review | Approved
## 1. Overview
{1-2 sentence summary of what this UI does}
## 2. Component Inventory
| Component | Type | Source | Notes |
| --------- | -------- | ---------------- | --------------------------- |
| UserCard | New | Feature-specific | Displays user avatar + name |
| DataTable | Existing | shared library | Reuse with custom columns |
## 3. Layout
{Description or ASCII wireframe of layout structure}
- Desktop: {layout description}
- Tablet: {layout changes}
- Mobile: {layout changes}
## 4. Design Tokens
| Token | Value | Usage |
| ---------- | -------------- | --------------------- |
| $primary | #1976D2 | Action buttons, links |
| $text-body | 14px/1.5 Inter | Body text |
| $gap-md | 16px | Section spacing |
## 5. States & Interactions
| Element | Default | Hover | Active | Disabled | Error |
| -------- | ---------- | ---------- | ---------- | ---------------- | ----- |
| Save btn | Blue/white | Darken 10% | Scale 0.98 | Gray/50% opacity | -- |
## 6. Accessibility
- Keyboard navigation order
- ARIA labels for interactive elements
- Color contrast compliance notes
## 7. Open Questions
- {Any unresolved design decisions}
Design-Principles Obligations (per spec section)
The spec is where the 40 UI/UX Design Principles (UI-1.1–UI-9.4, the SYNC:ui-ux-design-principles block below) become INHERITABLE — a downstream implementer builds what the spec SAYS, so an unstated clause is an unbuilt clause. Every spec this skill emits MUST carry these obligations in the named Output Format sections. Project design-system docs OUTRANK the clauses; a genuine conflict is surfaced to the user with both sides, NEVER resolved silently.
| Spec section |
Clause obligation the section MUST carry |
| §1 Overview |
Name the ONE focal point of the screen (UI-1.1), and name the surface(s) in scope (web / mobile / both) so the mobile clauses (UI-8.1–UI-8.4) are either binding or explicitly skipped. |
| §3 Layout |
Group by proximity and shared alignment edges, never by nested borders (UI-1.3, UI-1.4); justify each breakpoint by where the CONTENT stops working, not by a device name (UI-4.4). |
| §4 Design Tokens |
DECLARE the type scale as 6 named steps with no one-off sizes (UI-2.5): body 16px web / 17px mobile and NEVER below 14px (UI-2.2), measure 45–75 characters (UI-2.3), leading 1.5 body / 1.1–1.2 display (UI-2.4), max 2 families × 3 weights (UI-2.1). DECLARE ONE spacing unit — 4px or 8px base with every gap a multiple (UI-4.1), space owned by the container via a gap property (UI-4.2), inner padding tighter than the gap to the next group (UI-4.3). A token table of ad-hoc values instead of a declared scale FAILS this gate. |
| §4 Design Tokens (colour) |
State the contrast TARGET AND THE MEASURED VALUE for every token pair — 4.5:1 text, 3:1 UI edges (UI-3.1) — measured, never eyeballed. One accent with one job (UI-3.2); dark mode specified as lifted surfaces + softened white text, NOT an inversion (UI-3.4). |
| §5 States & Interactions |
Author the empty, loading and error state FIRST — before the populated state (UI-1.5). Enumerate ALL 5 interaction states per interactive element — default, hover, focus, active, disabled — plus loading where it applies (UI-5.2, consistent with the 7-state Component States Checklist below). Response under 100ms even when the result takes longer (UI-5.1); motion 150–250ms ease-out honouring reduced-motion (UI-5.4); undo preferred over confirmation, confirm ONLY the irreversible (UI-5.3). Forms: labels always visible, placeholders are hints NEVER labels (UI-7.2); validate on blur with the fix-it message beside the field (UI-7.3); NEVER lose entered data across errors, navigation or refresh (UI-7.5). |
| §6 Accessibility |
The focus ring stays VISIBLE — restyled if it clashes, NEVER removed (UI-5.5); colour is never the sole carrier of meaning (UI-3.3); on any mobile/touch surface hit targets ≥44×44pt and 8px apart (UI-8.1), primary actions in the bottom third (UI-8.2), gestures never the only route (UI-8.3), safe areas and the on-screen keyboard respected (UI-8.4). |
| §7 Open Questions |
Every clause deliberately deviated from, with the project doc or user decision that authorises it — an undocumented deviation is a spec defect, not a style choice. |
Keep every clause obligation written in observable UX language so it survives the M1-M5/M7 gate below — state the visible outcome, never a CSS property or framework prop.
Skip ONLY when the feature has no user-facing surface — state that explicitly so the skip is auditable, not an omission.
M1-M5/M7 Compliance for UI Specs
See .claude/skills/shared/sdd-artifact-contract.md → "AI-SDD Mandates (M1-M7)" for BLOCKING criteria. A UI spec MUST satisfy these before handoff:
- M1 — Business-level component names. Name every component by its UX role — Primary Button, Secondary Button, Modal Dialog, Data Table, Dropdown, Toast — NEVER by a framework component class name or library import. FAIL on tech-term prose.
- M2 — No code-prop refs in prose. Describe behavior and appearance in plain UX language. NEVER reference component-state props, CSS class names, framework directives, or selectors in prose. Those belong only in
**Evidence**/[Source:] carriers, frontmatter, and Mermaid.
- M3 — Cross-reference by logical ID. For every behavior driven by feature logic, cite the driving operation or rule by its logical ID (
OP-/BR-/FR-) — link UI behavior back to the feature spec, not to handler code. Keep any [Source: namespace/service/id] abstract anchor strictly in the Evidence carrier — never physical code coordinates or repository-root paths.
- M4 — Testable, unambiguous behavior. Every state and interaction MUST have exactly one valid interpretation and an observable completion marker. Replace vague phrases ("handle appropriately", "show feedback") with the concrete observable result.
- M5 — Rebuild-from-spec. A reader with zero codebase knowledge MUST be able to rebuild this UI on ANY framework from the spec alone. If a marker is only resolvable by reading source, it fails M5 — restate it as a visual/textual observable.
- M7 — Business-visibility. A UI spec is a business-tree artifact, so apply the demo test to each case's BODY: "what would a stakeholder SEE change?" — no answer → FAIL as TECHNICAL-ONLY. Every
Given = a state a user could arrange; every When = an action a user could take; every Then = an outcome a user could see. FAIL a When that is an invocation (a handler runs, a consumer receives, a job fires, data syncs) or a Then asserting schema/type/nullability/call-count. Judge the BODY, never the title or ID. ⚠️ A UI state a user can SEE is business and PASSES M7 — a spinner, an empty placeholder, an error border, a disabled control are all demoable outcomes, not technical cases. Only invocation-shaped or schema-asserting cases fail.
M1 vs M7 — they are not the same gate. M1 governs vocabulary; M7 governs subject matter. A technical case in impeccably tech-free prose satisfies M1 while violating M7 — "the view correctly reflects the synchronized record" names no framework, passes M1, and is still a technical case wearing a business costume. That gap is the most common way business specs rot. Ask what a user could SEE, not which words were used.
Observable State Definitions
Define every state by what a user can SEE (color, icon, position, text), the business meaning, and the operation/rule that triggers it — NEVER by CSS class or component-state prop:
| State |
Visual Markers (observable) |
Business Meaning |
Triggering Operation / Rule (logical ID) |
| Default |
Primary fill color, enabled label, no spinner |
Action available to the actor |
OP-XX (entry state) |
| Loading |
Spinner icon replaces label, control non-interactive |
Operation in progress, awaiting result |
OP-XX (request submitted) |
| Disabled |
Muted/gray fill, label dimmed, no pointer affordance |
Precondition not met / actor not permitted |
BR-XX (authorization or guard rule) |
| Error |
Error-color border, inline message text, alert icon |
Operation rejected or validation failed |
BR-XX (validation rule) |
| Empty |
Placeholder illustration + guidance text, no data rows |
No records exist for the current view |
OP-XX (query returned zero results) |
| Success |
Confirmation toast/checkmark, updated visible data |
Operation completed and persisted |
OP-XX (operation succeeded) |
Component States Checklist
Every interactive component MUST document all 7 states by their observable appearance and business meaning — never by CSS class or framework prop (see M2):
- Default — resting appearance; action available to the actor
- Hover — pointer-over affordance change (cursor / elevation / color shift)
- Active — pressed/engaged feedback during interaction
- Focus — keyboard-focus indicator (visible ring/outline) for a11y traversal
- Disabled — muted/non-interactive; precondition or permission not met
- Error — validation/operation failure with inline message + alert affordance
- Loading — in-progress indicator (spinner / skeleton); control non-interactive
Accessibility Audit (WCAG 2.1 AA)
For an accessibility-audit deliverable, produce this checklist report and save it as {YYMMDD}-ux-audit-{feature-slug}.md:
## Accessibility Audit: {Feature}
**Date:** {Date}
**Auditor:** {Name}
**Standard:** WCAG 2.1 AA
### Criteria Checklist
#### Perceivable
- [ ] 1.1.1 Non-text Content: Alt text for images
- [ ] 1.3.1 Info and Relationships: Semantic HTML
- [ ] 1.3.2 Meaningful Sequence: Logical reading order
- [ ] 1.4.1 Use of Color: Not sole means of conveying info
- [ ] 1.4.3 Contrast (Minimum): 4.5:1 text, 3:1 large text
- [ ] 1.4.4 Resize Text: Readable at 200% zoom
- [ ] 1.4.11 Non-text Contrast: 3:1 for UI components
#### Operable
- [ ] 2.1.1 Keyboard: All functions keyboard accessible
- [ ] 2.1.2 No Keyboard Trap: Can navigate away
- [ ] 2.4.1 Bypass Blocks: Skip navigation available
- [ ] 2.4.3 Focus Order: Logical tab sequence
- [ ] 2.4.4 Link Purpose: Clear from link text
- [ ] 2.4.6 Headings and Labels: Descriptive
- [ ] 2.4.7 Focus Visible: Clear focus indicator
#### Understandable
- [ ] 3.1.1 Language of Page: lang attribute set
- [ ] 3.2.1 On Focus: No unexpected context change
- [ ] 3.2.2 On Input: No unexpected context change
- [ ] 3.3.1 Error Identification: Clear error messages
- [ ] 3.3.2 Labels or Instructions: Form labels present
#### Robust
- [ ] 4.1.1 Parsing: Valid HTML
- [ ] 4.1.2 Name, Role, Value: ARIA where needed
### Issues Found
| # | Criterion | Issue | Severity | Recommendation |
| --- | --------- | ----- | -------- | -------------- |
| 1 | | | P1/P2/P3 | |
### Audit Status: PASS / FAIL / CONDITIONAL
**Remediation Priority:**
{List items by severity}
Examples
Example 1: Simple form spec
Input: "Design spec for customer onboarding form"
Output: Quick Spec with sections 1-4 covering form fields (name, email, company name, plan-tier dropdown), validation rules, submit/cancel actions, and mobile stacking behavior.
Example 2: Complex dashboard spec
Input: "Design spec for order pipeline dashboard with drag-and-drop columns"
Output: Full Spec covering Kanban board layout, order cards (component inventory), drag-and-drop interactions, column states (empty, populated, over-limit), filter bar, responsive collapse to list view on mobile, and accessibility for keyboard drag operations.
Related Skills
| Skill |
When to use instead |
figma-design |
Extract specs from Figma designs |
design --lane=marketing |
Build marketing/creative UI |
design --lane=product |
Build product UI (dashboards, apps) |
web-design-guidelines |
Review existing UI for compliance |
Workflow Recommendation
MANDATORY IMPORTANT MUST ATTENTION — NO EXCEPTIONS: If you are NOT already in a workflow, you MUST ATTENTION use ask the user directly to ask the user. Do NOT judge task complexity or decide this is "simple enough to skip" — the user decides whether to use a workflow, not you:
- Run the design sequence (Recommended) —
$design-spec → $design --lane=product (product UIs) or $design --lane=marketing (marketing/creative) → $workflow-review-changes
- Execute
$design-spec directly — run this skill standalone
[IMPORTANT] Use task tracking to break ALL work into small tasks BEFORE starting — including tasks for each file read. This prevents context loss from long files. For simple tasks, AI MUST ATTENTION ask user whether to skip.
[BLOCKING] Understand the existing UI before you design or spec a new/updated screen. Before producing any wireframe, mockup, screen design, or UI spec:
- Inventory existing related UI — search the project for screens, pages, and components already serving this feature or its domain (consult design-system docs + the real component inventory).
- Map connected flows — identify every feature that links to, embeds, includes, or navigates to/from the new screen; trace its entry and exit flows so the new screen fits them.
- Reuse before invent — prefer existing components, patterns, and layout conventions; justify any new component against what already exists.
- Record findings — note the matched existing screens/components + connected flows in the artifact so downstream design faithfully matches the current UI system.
Skip ONLY when the feature is backend-only (no UI) — state that explicitly.
[BLOCKING] Capture a tech-agnostic UI/UX intent layer in every UI-bearing spec — a reader must be able to visualize how the feature works without naming any technology. When the feature has a user interface, the spec MUST ATTENTION carry an interaction-surface section so the application — not just its API — can be rebuilt on any stack:
- View Inventory — list each view/screen by its UX ROLE and purpose (e.g. "list of items", "item editor", "confirmation step") and what information it presents. Describe by role, never by an implementation name.
- Navigation Map — how a user moves between views: entry points, transitions, and exits. Trace how this surface connects to neighboring features already in the system.
- Key observable UI States — the distinct states a user can observe per view (empty, loading, populated, error, success, permission-denied, etc.) — described as what the user perceives, not how it is rendered.
- Per-story interaction flow — for each user story, the step-by-step click/action path from intent to outcome, cross-referenced to the logical IDs the spec already owns (
US-/OP-/BR-).
- Couple to the companion design artifact — keep deep visual fidelity (layout, tokens, pixel detail) OUT of the spec; it lives in the linked
design-spec/mockup. Record that companion's path in the spec frontmatter so the spec stays the navigable hub.
M1-clean (NON-NEGOTIABLE): the prose names ZERO frameworks,
…(truncated)
1---2name: design-spec3description: [Project Management] Use when you need to create UI/UX design specifications from requirements, PBIs, or user stories. Use --mode=wireframe to convert hand-drawn/digital wireframes or UI sketches into structured specs.4---5
6> Codex compatibility note:
7>
8> - Invoke repository skills with `$skill-name` in Codex; this mirrored copy rewrites legacy Claude `/skill-name` references.
9> - Task tracker mandate: BEFORE executing any workflow or skill step, create/update task tracking for all steps and keep it synchronized as progress changes.
10> - User-question prompts mean to ask the user directly in Codex.
11> - Ignore Claude-specific mode-switch instructions when they appear.
12> - Strict execution contract: when a user explicitly invokes a skill, execute that skill protocol as written.
13> - Subagent authorization: when a skill is user-invoked or AI-detected and its protocol requires subagents, that skill activation authorizes use of the required `spawn_agent` subagent(s) for that task.
14> - Do not skip, reorder, or merge protocol steps unless the user explicitly approves the deviation first.
15> - For workflow skills, execute each listed child-skill step explicitly and report step-by-step evidence.
16> - If a required step/tool cannot run in this environment, stop and ask the user before adapting.
17
18<!-- CODEX:PROJECT-REFERENCE-LOADING:START -->
19
20## Codex Project-Reference Loading (No Hooks)
21
22Codex uses static project-reference loading instead of runtime-injected project docs.
23When coding, planning, debugging, testing, or reviewing, open project docs explicitly using this routing.
24
25**Always read:**
26
27- `docs/project-config.json` (project-specific paths, commands, modules, and workflow/test settings)
28- `docs/project-reference/docs-index-reference.md` (routes to the full `docs/project-reference/*` catalog)
29- `docs/project-reference/lessons.md` (always-on guardrails and anti-patterns)
30
31**Missing/stale context route:** If `docs/project-config.json`, the docs index, `lessons.md`, `CLAUDE.md`, `AGENTS.md`, or any task-required reference doc is missing or stale, auto-run `$project-init` or the narrow setup route (`$project-config`, `$docs-init`, `$scan-all`, `$scan --target=<key>`, `$claude-md-init`) before ordinary project-specific work. If Codex mirrors or `AGENTS.md` are missing/stale, ask the user to run `$sync-codex`; do not auto-run it.
32
33**Situation-based docs:**
34
35- Project structure/architecture/tech-stack/deployment/setup (any layer — backend, frontend, or infra): `project-structure-reference.md`
36- Backend/CQRS/API/domain/entity changes: `backend-patterns-reference.md`, `domain-entities-reference.md`
37- Frontend/UI/styling/design-system: `frontend-patterns-reference.md`, `scss-styling-guide.md`, `design-system/README.md`
38- Spec authoring, `docs/specs/` pathing, or TC format: `feature-spec-reference.md`, `spec-system-reference.md`, `spec-principles.md`
39- Behavior/public-contract changes or spec-test-code sync: `workflow-spec-test-code-cycle-reference.md` plus the spec docs above
40- Derived spec indexes/ERDs/reimplementation guides: `spec-system-reference.md` and source Feature Specs under `docs/specs/`
41- Integration test implementation/review: `integration-test-reference.md`
42- E2E test implementation/review: `e2e-test-reference.md`
43- Code review/audit work: `code-review-rules.md` plus domain docs above based on changed files
44
45Do not read all docs blindly. Start from `docs-index-reference.md`, then open only relevant files for the task.
46
47<!-- CODEX:PROJECT-REFERENCE-LOADING:END -->
48
49<!-- PROMPT-ENHANCE:STEP-TASK-ANCHOR:START -->
50
51> **[BLOCKING]** Execute skill steps in declared order. NEVER skip, reorder, or merge steps without explicit user approval.
52> **[BLOCKING]** Before each step or sub-skill call, update task tracking: set `in_progress` when step starts, set `completed` when step ends.
53> **[BLOCKING]** Every completed/skipped step MUST include brief evidence or explicit skip reason.
54> **[BLOCKING]** If Task tools are unavailable, create and maintain an equivalent step-by-step plan tracker with the same status transitions.
55
56<!-- PROMPT-ENHANCE:STEP-TASK-ANCHOR:END -->
57
58## Quick Summary
59
60**Goal:** Produce a structured, tech-agnostic UI/UX design specification from a requirement/PBI/story/wireframe so a developer can rebuild the UI on ANY stack — every component, state, design token, responsive rule, and accessibility need documented and linked back to the governing Feature Spec.
61
62**Summary (read this if nothing else — PURPOSE + every main step):**
63
64- **Purpose** — translate requirements into a developer-ready UI/UX spec (component inventory, states, design tokens, responsive behavior, accessibility), tech-agnostic: name components by UX role, never by framework/library class.
65- **Step 0–0b — research first:** inventory existing related screens/components + map connected flows, record in §1 so the spec matches the live UI system; if a governing Feature Spec exists, seed from its §6 interaction surface and reuse its view + observable-state vocabulary verbatim. — why: divergent vocabulary breaks the navigable spec↔design hub.
66- **Step 1–2 — read & route input, set complexity:** Figma URL → `$figma-design`; image/screenshot → visual analysis tooling; wireframe/sketch → `--mode=wireframe`; PBI/text → extract requirements. Pick Quick Spec (§1–4) vs Full Spec (§1–7, +Flow Diagram for multi-page).
67- **Step 3–6 — author the body:** build component inventory (new vs existing), define all 7 states + interactions, extract design tokens (reuse design-system), document responsive breakpoints (mobile 320–767 / tablet 768–1023 / desktop 1024+).
68- **Step 7–8 — save & link back:** write the artifact to `team-artifacts/design-specs/`, then set the governing Feature Spec's `design_spec:`/`mockup:` frontmatter to the saved path — frontmatter only, never the §1–8 body. — why: `artifact-review --type=design` fails if the path is not recorded.
69
70**Workflow:**
71
721. **Read Source** — Extract UI requirements from PBI, story, or Figma URL
732. **Determine Complexity** — Quick Spec (sections 1-4) vs Full Spec (all 7 sections)
743. **Build Component Inventory** — List new vs existing components
754. **Define States & Tokens** — Interactions, design tokens, responsive breakpoints
765. **Save Artifact** — Output to `team-artifacts/design-specs/`
77
78**Key Rules:**
79
80- If Figma URL provided → auto-routes to `$figma-design` for context extraction
81- If wireframe image provided (hand-drawn/digital/tool-export) → handled internally via `--mode=wireframe` (see "Mode: wireframe" below)
82- If screenshot provided → uses `visual analysis tooling` for design extraction
83- Reference existing design system tokens from `docs/project-reference/design-system/`
84- Component patterns: `docs/project-reference/frontend-patterns-reference.md`
85- Include accessibility requirements (keyboard nav, ARIA labels, contrast)
86- **[BLOCKING] Tech-agnostic output:** spec prose/headings follow `docs/project-reference/spec-principles.md` §3 — describe components by UX role, not framework/library names; source paths and class names appear ONLY in evidence fields (`**Evidence**`, `[Source:]`), frontmatter, and Mermaid.
87
88**Be skeptical. Apply critical thinking, sequential thinking. Every claim needs traced proof, confidence percentages (Idea should be more than 80%).**
89
90# Design Specification
91
92Create structured UI/UX design specification documents from requirements or PBIs for developer handoff.
93
94## When to Use
95
96- A PBI or user story needs a design spec before implementation
97- Translating requirements into concrete UI layout, states, and tokens
98- Documenting component inventory and interaction patterns
99- Creating responsive breakpoint specifications
100
101## When NOT to Use
102
103- This skill auto-routes Figma URLs to `$figma-design`; wireframes are handled internally via `--mode=wireframe` — no need to call a separate skill
104- Building the actual UI -- use `design --lane=marketing` (marketing/creative) or `design --lane=product` (product UIs)
105- Reviewing existing UI code -- use `web-design-guidelines`
106
107## Prerequisites
108
109Read before executing:
110
111- The source PBI, user story, or requirements document
112- `docs/project-reference/design-system/` -- project design tokens (if applicable)
113- Existing design specs in `team-artifacts/design-specs/` for format consistency
114
115### Frontend/UI Context
116
117> When this task involves frontend or UI changes,
118
119- Frontend patterns: `docs/project-reference/frontend-patterns-reference.md`
120- Styling/BEM guide: `docs/project-reference/scss-styling-guide.md`
121- Design system tokens: `docs/project-reference/design-system/README.md`
122
123## Workflow
124
125> **[BLOCKING] Step 0 — Inventory existing UI + map connected flows** (per the `SYNC:existing-ui-research` protocol carried by this skill). Before authoring the spec, inventory the existing related screens / components / pages already serving this feature or domain, and map every connected feature flow that links to / embeds / navigates to-or-from the new screen. Record the matched screens + flows in §1 Overview so the spec faithfully matches the current UI system. Skip only for backend-only work (state it explicitly).
126
127> **[BLOCKING] Step 0b — Seed from the governing Feature Spec's §6 interaction surface (when one exists).** Detect whether a canonical Feature Spec already governs this feature (look under `docs/specs/**` for a spec covering the same capability). If one exists, READ its **§6 Process Flows & Interaction Surface** — the **View Inventory** (§6.2), **Navigation Map** (§6.3), **Key UI States** (§6.4), and **Per-Story Interaction Flow** (§6.5) — and use it as this design-spec's starting frame:
128>
129> - **Reuse the spec's vocabulary verbatim** — carry over the SAME UX-role view names from §6.2 and the SAME observable-state names from §6.4 (the Default / Loading / Disabled / Error / Empty / Success vocabulary in this skill's "Observable State Definitions" table is the shared language). NEVER rename or re-partition what the spec already named — the two artifacts MUST speak the same language or the navigable hub breaks.
130> - **Deepen, do not diverge or contradict.** The spec stays tech-agnostic; this design-spec is the companion that adds visual fidelity (layout, tokens, pixel detail) ON TOP of the spec's intent. Map each §6.5 step and each §6.4 state into concrete visual treatment, preserving the `US-`/`OP-`/`BR-` logical-ID cross-refs the spec already owns.
131> - This coupling is the `SYNC:ui-intent-layer` contract carried below — see that block for the full rule; do not restate it here.
132>
133> **Skip ONLY** when no governing Feature Spec exists (author the interaction frame from the source PBI/story instead) — state which case applies.
134
1351. **Read source input & route by type**
136
137 | Input Detected | Detection | Action |
138 | ------------------------ | ---------------------------------------------- | ------------------------------------------------------------------------- |
139 | Figma URL | `figma.com/design` or `figma.com/file` in text | Activate `$figma-design` to extract context, then continue |
140 | Image/screenshot | Image file attached to prompt | Use `visual analysis tooling` to extract design guidelines, then continue |
141 | Hand-drawn wireframe | Image + "wireframe"/"sketch" keyword | Run `--mode=wireframe` (internal — see "Mode: wireframe" section) |
142 | PBI/story text | Acceptance criteria present | Extract UI requirements from text, continue |
143 | Verbal/text requirements | No image, no URL, no PBI | Clarify with user, then continue |
144
145For ANY visual input: extract design context FIRST, then proceed to spec generation.
146
1472. **Determine spec complexity**
148
149 ```
150 IF single form or simple component → Quick Spec (sections 1-4 only)
151 IF full page or multi-component view → Full Spec (all 7 sections)
152 IF multi-page flow → Full Spec + Flow Diagram
153 ```
154
1553. **Build component inventory**
156 - List all UI components needed
157 - Identify reusable vs feature-specific components
158 - Note existing components from shared component library or design system
159
1604. **Define states and interactions**
161 - Default, hover, active, disabled, error, loading, empty states
162 - User interactions (click, drag, keyboard shortcuts)
163 - Transitions and animations
164
1655. **Extract design tokens**
166 - Colors, typography, spacing, shadows, border-radius
167 - Reference existing design system tokens where possible
168
1696. **Document responsive behavior**
170 - Mobile (320-767px), Tablet (768-1023px), Desktop (1024px+)
171 - What changes at each breakpoint (layout, visibility, sizing)
172 - **Small-screen minimum bar (spec it explicitly):** the layout MUST stay usable on mobile. Preferred = reflow (rows `flex-wrap` / `row → column`, grids collapse to one column). Where a component genuinely can't reflow (data tables, canvases, wide grids), specify a `min-width`/`min-height` + `overflow: auto` scroll as the accepted fallback — scrolling is OK. Hard requirement = nothing broken (no clipped, cut-off, or unreachable content/controls). If a component needs a large redesign to work on mobile, flag it for the user rather than assuming a rewrite.
173
1747. **Save artifact** — pick the filename variant by artifact type:
175 - Design spec: `team-artifacts/design-specs/{YYMMDD}-designspec-{feature-slug}.md`
176 - Accessibility audit: `team-artifacts/design-specs/{YYMMDD}-ux-audit-{feature-slug}.md`
177 - Single-component doc: `team-artifacts/design-specs/{YYMMDD}-ux-component-{component-name}.md`
178
1798. **Link back to the governing Feature Spec (when one exists).** After saving the artifact, keep the spec the navigable hub: open the governing Feature Spec under `docs/specs/**` and set its frontmatter `design_spec:` key to this design-spec's saved path (add the key if absent, update it if stale). If a mockup was also produced (e.g. via `$pbi-mockup`), set the `mockup:` key the same way. Edit **frontmatter only** — never touch the §1–§8 spec body. This satisfies the `artifact-review --type=design` link-back gate, which fails when a design-spec exists but its path is not recorded in the spec's `design_spec:` frontmatter. Skip ONLY when no governing Feature Spec exists (the design-spec is standalone) — state that.
180
181### Role Context & Artifact Path (canonical)
182
183> Applies to Writes under `team-artifacts/design-specs/`.
184
185- **Active Role:** ui-ux-designer · **Skill:** design-spec
186- **Path:** `team-artifacts/design-specs/` · **Type:** designspec · **Role token:** ux
187- **Template:** `.claude/docs/team-artifacts/templates/design-spec-template.md`
188- **Naming:** `{YYMMDD}-ux-{type}-{slug}.md` (general artifact-path pattern: `{YYMMDD}-{role}-{type}-{slug}.md`)
189- **Context:** DESIGN SPEC — include component states, design tokens, accessibility requirements.
190- **Quality checklist:** `- [ ]` All states documented · `- [ ]` Design tokens specified · `- [ ]` Accessibility notes included · `- [ ]` Responsive breakpoints defined
191
192## Mode: wireframe (image → spec)
193
194> **Invoke with `--mode=wireframe`** (or whenever a hand-drawn wireframe, digital wireframe, or UI sketch is the input). This mode is an INPUT adapter: it analyzes the image, then flows into the normal spec sections (Output Format) and the M1-M5/M7 compliance gate. `design-spec` is the canonical owner of wireframe→spec conversion.
195
196### Input Routing (wireframe)
197
198| Input | Detection | Action |
199| ----------------------- | --------------------------------------- | -------------------------------------------- |
200| Hand-drawn sketch photo | Image with rough/organic lines | Analyze with wireframe prompts (this mode) |
201| Digital wireframe | Image with clean lines/shapes | Analyze with wireframe prompts (this mode) |
202| Wireframe tool export | Image from Excalidraw/Balsamiq/MockFlow | Analyze with wireframe prompts (this mode) |
203| Figma URL | `figma.com` in text | Route to `$figma-design` instead |
204| App screenshot | Polished UI with real data | Route to `$design --mode=screenshot` instead |
205
206### Wireframe Analysis
207
208Use `visual analysis tooling` with these prompts:
209
210**Prompt 1: Layout Extraction** — "Analyze this wireframe image. Identify: (1) page layout regions (header, sidebar, main, footer), (2) all UI elements with approximate position and type (button, input, table, card, dropdown, modal, tabs), (3) content hierarchy (what is primary vs secondary), (4) interactive elements, (5) any text labels or annotations, (6) navigation patterns."
211
212**Prompt 2: Component Identification** — "From the wireframe, list every distinct UI component. For each: name it descriptively, classify its complexity (primitive=single element, composite=grouped elements, section=page region), note its purpose."
213
214### Wireframe Output Generation
215
216After image analysis, generate (per the `SYNC:ui-wireframe-protocol` block below):
217
2181. **ASCII Wireframe** — Recreate layout using box-drawing characters
2192. **Component Inventory** — List with tier classification (Common/Domain-Shared/Page)
2203. **States Table** — Default, Loading, Empty, Error per view
2214. **Component Decomposition Tree** — If detail level warrants (refine/story)
2225. **Responsive Suggestions** — Based on layout complexity
223
224Apply the **M1-M5/M7 Compliance for UI Specs** gate (below) to all wireframe-derived prose: business-level component names, no code-prop refs, map to feature logic by logical ID, observable state transitions, rebuild-from-spec, business-visible subject matter.
225
226Wireframe-derived specs carry the same **Design-Principles Obligations** (below): the States Table (item 3) is authored empty/loading/error FIRST (`UI-1.5`) and covers all 5 interaction states per interactive element (`UI-5.2`); the Responsive Suggestions (item 5) break where the CONTENT breaks, not at device names (`UI-4.4`); and where the sketch is silent on type scale, spacing unit, or contrast (`UI-2.5`, `UI-4.1`, `UI-3.1`), record them in §4 as `[UNVERIFIED — needs design-system mapping]` rather than inventing one-off values measured off the drawing.
227
228### Mapped Business Operations
229
230Emit this table linking each interactive component to the feature operations/rules it drives (logical ID is the primary spine; mark `[UNVERIFIED — needs feature-spec mapping]` when the wireframe alone cannot determine it):
231
232| Interactive Component | Interaction (observable) | Feature Operation / Rule (logical ID) | Notes |
233| --------------------- | ------------------------ | ------------------------------------- | -------------------------------- |
234| Primary Button | Click → submit form | OP-XX | Triggers create/update operation |
235| Filter Dropdown | Select → reload list | OP-XX | Drives query/search operation |
236| Row Action Menu | Click → confirm dialog | BR-XX | Guarded by authorization rule |
237
238### Wireframe Output Formats
239
240- **Format A: PBI Section (default)** — output a standalone `## UI Layout` section compatible with PBI/story templates (consumed by `$pbi-mockup`).
241- **Format B: Standalone Spec** — output to `team-artifacts/design-specs/{YYMMDD}-wireframe-spec-{slug}.md`.
242
243### Confidence & Review (wireframe)
244
245- **Always display confidence level** for wireframe interpretation (analysis is 70-80% accurate).
246- **Always recommend human review** before proceeding to implementation.
247- If confidence <70%: ask clarifying questions about ambiguous elements by asking the user directly.
248
249## Output Format
250
251```markdown
252# Design Spec: {Feature Name}
253
254**Source:** {PBI/story reference}
255**Date:** {YYMMDD}
256**Status:** Draft | Review | Approved
257
258## 1. Overview
259
260{1-2 sentence summary of what this UI does}
261
262## 2. Component Inventory
263
264| Component | Type | Source | Notes |
265| --------- | -------- | ---------------- | --------------------------- |
266| UserCard | New | Feature-specific | Displays user avatar + name |
267| DataTable | Existing | shared library | Reuse with custom columns |
268
269## 3. Layout
270
271{Description or ASCII wireframe of layout structure}
272
273- Desktop: {layout description}
274- Tablet: {layout changes}
275- Mobile: {layout changes}
276
277## 4. Design Tokens
278
279| Token | Value | Usage |
280| ---------- | -------------- | --------------------- |
281| $primary | #1976D2 | Action buttons, links |
282| $text-body | 14px/1.5 Inter | Body text |
283| $gap-md | 16px | Section spacing |
284
285## 5. States & Interactions
286
287| Element | Default | Hover | Active | Disabled | Error |
288| -------- | ---------- | ---------- | ---------- | ---------------- | ----- |
289| Save btn | Blue/white | Darken 10% | Scale 0.98 | Gray/50% opacity | -- |
290
291## 6. Accessibility
292
293- Keyboard navigation order
294- ARIA labels for interactive elements
295- Color contrast compliance notes
296
297## 7. Open Questions
298
299- {Any unresolved design decisions}
300```
301
302## Design-Principles Obligations (per spec section)
303
304The spec is where the 40 UI/UX Design Principles (`UI-1.1`–`UI-9.4`, the `SYNC:ui-ux-design-principles` block below) become INHERITABLE — a downstream implementer builds what the spec SAYS, so an unstated clause is an unbuilt clause. Every spec this skill emits MUST carry these obligations in the named Output Format sections. Project design-system docs OUTRANK the clauses; a genuine conflict is surfaced to the user with both sides, NEVER resolved silently.
305
306| Spec section | Clause obligation the section MUST carry |
307| ----------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
308| **§1 Overview** | Name the ONE focal point of the screen (`UI-1.1`), and name the surface(s) in scope (web / mobile / both) so the mobile clauses (`UI-8.1`–`UI-8.4`) are either binding or explicitly skipped. |
309| **§3 Layout** | Group by proximity and shared alignment edges, never by nested borders (`UI-1.3`, `UI-1.4`); justify each breakpoint by where the CONTENT stops working, not by a device name (`UI-4.4`). |
310| **§4 Design Tokens** | **DECLARE the type scale as 6 named steps with no one-off sizes** (`UI-2.5`): body 16px web / 17px mobile and NEVER below 14px (`UI-2.2`), measure 45–75 characters (`UI-2.3`), leading 1.5 body / 1.1–1.2 display (`UI-2.4`), max 2 families × 3 weights (`UI-2.1`). **DECLARE ONE spacing unit** — 4px or 8px base with every gap a multiple (`UI-4.1`), space owned by the container via a gap property (`UI-4.2`), inner padding tighter than the gap to the next group (`UI-4.3`). A token table of ad-hoc values instead of a declared scale FAILS this gate. |
311| **§4 Design Tokens (colour)** | State the contrast TARGET AND THE MEASURED VALUE for every token pair — 4.5:1 text, 3:1 UI edges (`UI-3.1`) — measured, never eyeballed. One accent with one job (`UI-3.2`); dark mode specified as lifted surfaces + softened white text, NOT an inversion (`UI-3.4`). |
312| **§5 States & Interactions** | **Author the empty, loading and error state FIRST — before the populated state (`UI-1.5`).** Enumerate ALL 5 interaction states per interactive element — default, hover, focus, active, disabled — plus loading where it applies (`UI-5.2`, consistent with the 7-state Component States Checklist below). Response under 100ms even when the result takes longer (`UI-5.1`); motion 150–250ms ease-out honouring reduced-motion (`UI-5.4`); undo preferred over confirmation, confirm ONLY the irreversible (`UI-5.3`). Forms: labels always visible, placeholders are hints NEVER labels (`UI-7.2`); validate on blur with the fix-it message beside the field (`UI-7.3`); NEVER lose entered data across errors, navigation or refresh (`UI-7.5`). |
313| **§6 Accessibility** | The focus ring stays VISIBLE — restyled if it clashes, NEVER removed (`UI-5.5`); colour is never the sole carrier of meaning (`UI-3.3`); on any mobile/touch surface hit targets ≥44×44pt and 8px apart (`UI-8.1`), primary actions in the bottom third (`UI-8.2`), gestures never the only route (`UI-8.3`), safe areas and the on-screen keyboard respected (`UI-8.4`). |
314| **§7 Open Questions** | Every clause deliberately deviated from, with the project doc or user decision that authorises it — an undocumented deviation is a spec defect, not a style choice. |
315
316Keep every clause obligation written in observable UX language so it survives the M1-M5/M7 gate below — state the visible outcome, never a CSS property or framework prop.
317
318**Skip ONLY** when the feature has no user-facing surface — state that explicitly so the skip is auditable, not an omission.
319
320## M1-M5/M7 Compliance for UI Specs
321
322See `.claude/skills/shared/sdd-artifact-contract.md` → "AI-SDD Mandates (M1-M7)" for BLOCKING criteria. A UI spec MUST satisfy these before handoff:
323
324- **M1 — Business-level component names.** Name every component by its UX role — Primary Button, Secondary Button, Modal Dialog, Data Table, Dropdown, Toast — NEVER by a framework component class name or library import. FAIL on tech-term prose.
325- **M2 — No code-prop refs in prose.** Describe behavior and appearance in plain UX language. NEVER reference component-state props, CSS class names, framework directives, or selectors in prose. Those belong only in `**Evidence**`/`[Source:]` carriers, frontmatter, and Mermaid.
326- **M3 — Cross-reference by logical ID.** For every behavior driven by feature logic, cite the driving operation or rule by its logical ID (`OP-`/`BR-`/`FR-`) — link UI behavior back to the feature spec, not to handler code. Keep any `[Source: namespace/service/id]` abstract anchor strictly in the Evidence carrier — never physical code coordinates or repository-root paths.
327- **M4 — Testable, unambiguous behavior.** Every state and interaction MUST have exactly one valid interpretation and an observable completion marker. Replace vague phrases ("handle appropriately", "show feedback") with the concrete observable result.
328- **M5 — Rebuild-from-spec.** A reader with zero codebase knowledge MUST be able to rebuild this UI on ANY framework from the spec alone. If a marker is only resolvable by reading source, it fails M5 — restate it as a visual/textual observable.
329- **M7 — Business-visibility.** A UI spec is a business-tree artifact, so apply the demo test to each case's BODY: _"what would a stakeholder SEE change?"_ — no answer → FAIL as TECHNICAL-ONLY. Every `Given` = a state a user could arrange; every `When` = an action a user could take; every `Then` = an outcome a user could see. FAIL a `When` that is an invocation (a handler runs, a consumer receives, a job fires, data syncs) or a `Then` asserting schema/type/nullability/call-count. Judge the BODY, never the title or ID. ⚠️ **A UI state a user can SEE is business and PASSES M7** — a spinner, an empty placeholder, an error border, a disabled control are all demoable outcomes, not technical cases. Only invocation-shaped or schema-asserting cases fail.
330
331> **M1 vs M7 — they are not the same gate.** M1 governs **vocabulary**; M7 governs **subject matter**. A technical case in impeccably tech-free prose satisfies M1 while violating M7 — _"the view correctly reflects the synchronized record"_ names no framework, passes M1, and is still a technical case wearing a business costume. That gap is the most common way business specs rot. Ask what a user could SEE, not which words were used.
332
333### Observable State Definitions
334
335Define every state by what a user can SEE (color, icon, position, text), the business meaning, and the operation/rule that triggers it — NEVER by CSS class or component-state prop:
336
337| State | Visual Markers (observable) | Business Meaning | Triggering Operation / Rule (logical ID) |
338| -------- | ------------------------------------------------------ | ------------------------------------------ | ---------------------------------------- |
339| Default | Primary fill color, enabled label, no spinner | Action available to the actor | OP-XX (entry state) |
340| Loading | Spinner icon replaces label, control non-interactive | Operation in progress, awaiting result | OP-XX (request submitted) |
341| Disabled | Muted/gray fill, label dimmed, no pointer affordance | Precondition not met / actor not permitted | BR-XX (authorization or guard rule) |
342| Error | Error-color border, inline message text, alert icon | Operation rejected or validation failed | BR-XX (validation rule) |
343| Empty | Placeholder illustration + guidance text, no data rows | No records exist for the current view | OP-XX (query returned zero results) |
344| Success | Confirmation toast/checkmark, updated visible data | Operation completed and persisted | OP-XX (operation succeeded) |
345
346## Component States Checklist
347
348Every interactive component MUST document all 7 states by their **observable appearance and business meaning** — never by CSS class or framework prop (see M2):
349
350- **Default** — resting appearance; action available to the actor
351- **Hover** — pointer-over affordance change (cursor / elevation / color shift)
352- **Active** — pressed/engaged feedback during interaction
353- **Focus** — keyboard-focus indicator (visible ring/outline) for a11y traversal
354- **Disabled** — muted/non-interactive; precondition or permission not met
355- **Error** — validation/operation failure with inline message + alert affordance
356- **Loading** — in-progress indicator (spinner / skeleton); control non-interactive
357
358## Accessibility Audit (WCAG 2.1 AA)
359
360For an accessibility-audit deliverable, produce this checklist report and save it as `{YYMMDD}-ux-audit-{feature-slug}.md`:
361
362```markdown
363## Accessibility Audit: {Feature}
364
365**Date:** {Date}
366**Auditor:** {Name}
367**Standard:** WCAG 2.1 AA
368
369### Criteria Checklist
370
371#### Perceivable
372
373- [ ] 1.1.1 Non-text Content: Alt text for images
374- [ ] 1.3.1 Info and Relationships: Semantic HTML
375- [ ] 1.3.2 Meaningful Sequence: Logical reading order
376- [ ] 1.4.1 Use of Color: Not sole means of conveying info
377- [ ] 1.4.3 Contrast (Minimum): 4.5:1 text, 3:1 large text
378- [ ] 1.4.4 Resize Text: Readable at 200% zoom
379- [ ] 1.4.11 Non-text Contrast: 3:1 for UI components
380
381#### Operable
382
383- [ ] 2.1.1 Keyboard: All functions keyboard accessible
384- [ ] 2.1.2 No Keyboard Trap: Can navigate away
385- [ ] 2.4.1 Bypass Blocks: Skip navigation available
386- [ ] 2.4.3 Focus Order: Logical tab sequence
387- [ ] 2.4.4 Link Purpose: Clear from link text
388- [ ] 2.4.6 Headings and Labels: Descriptive
389- [ ] 2.4.7 Focus Visible: Clear focus indicator
390
391#### Understandable
392
393- [ ] 3.1.1 Language of Page: lang attribute set
394- [ ] 3.2.1 On Focus: No unexpected context change
395- [ ] 3.2.2 On Input: No unexpected context change
396- [ ] 3.3.1 Error Identification: Clear error messages
397- [ ] 3.3.2 Labels or Instructions: Form labels present
398
399#### Robust
400
401- [ ] 4.1.1 Parsing: Valid HTML
402- [ ] 4.1.2 Name, Role, Value: ARIA where needed
403
404### Issues Found
405
406| # | Criterion | Issue | Severity | Recommendation |
407| --- | --------- | ----- | -------- | -------------- |
408| 1 | | | P1/P2/P3 | |
409
410### Audit Status: PASS / FAIL / CONDITIONAL
411
412**Remediation Priority:**
413{List items by severity}
414```
415
416## Examples
417
418### Example 1: Simple form spec
419
420**Input:** "Design spec for customer onboarding form"
421
422**Output:** Quick Spec with sections 1-4 covering form fields (name, email, company name, plan-tier dropdown), validation rules, submit/cancel actions, and mobile stacking behavior.
423
424### Example 2: Complex dashboard spec
425
426**Input:** "Design spec for order pipeline dashboard with drag-and-drop columns"
427
428**Output:** Full Spec covering Kanban board layout, order cards (component inventory), drag-and-drop interactions, column states (empty, populated, over-limit), filter bar, responsive collapse to list view on mobile, and accessibility for keyboard drag operations.
429
430## Related Skills
431
432| Skill | When to use instead |
433| ------------------------- | ----------------------------------- |
434| `figma-design` | Extract specs from Figma designs |
435| `design --lane=marketing` | Build marketing/creative UI |
436| `design --lane=product` | Build product UI (dashboards, apps) |
437| `web-design-guidelines` | Review existing UI for compliance |
438
439---
440
441## Workflow Recommendation
442
443> **MANDATORY IMPORTANT MUST ATTENTION — NO EXCEPTIONS:** If you are NOT already in a workflow, you MUST ATTENTION use ask the user directly to ask the user. Do NOT judge task complexity or decide this is "simple enough to skip" — the user decides whether to use a workflow, not you:
444>
445> 1. **Run the design sequence** (Recommended) — `$design-spec` → `$design --lane=product` (product UIs) or `$design --lane=marketing` (marketing/creative) → `$workflow-review-changes`
446> 2. **Execute `$design-spec` directly** — run this skill standalone
447
448---
449
450> **[IMPORTANT]** Use task tracking to break ALL work into small tasks BEFORE starting — including tasks for each file read. This prevents context loss from long files. For simple tasks, AI MUST ATTENTION ask user whether to skip.
451
452<!-- SYNC:existing-ui-research -->
453
454> **[BLOCKING] Understand the existing UI before you design or spec a new/updated screen.** Before producing any wireframe, mockup, screen design, or UI spec:
455>
456> 1. **Inventory existing related UI** — search the project for screens, pages, and components already serving this feature or its domain (consult design-system docs + the real component inventory).
457> 2. **Map connected flows** — identify every feature that links to, embeds, includes, or navigates to/from the new screen; trace its entry and exit flows so the new screen fits them.
458> 3. **Reuse before invent** — prefer existing components, patterns, and layout conventions; justify any new component against what already exists.
459> 4. **Record findings** — note the matched existing screens/components + connected flows in the artifact so downstream design faithfully matches the current UI system.
460>
461> **Skip ONLY** when the feature is backend-only (no UI) — state that explicitly.
462
463<!-- /SYNC:existing-ui-research -->
464
465<!-- SYNC:ui-intent-layer -->
466
467> **[BLOCKING] Capture a tech-agnostic UI/UX intent layer in every UI-bearing spec — a reader must be able to visualize how the feature works without naming any technology.** When the feature has a user interface, the spec MUST ATTENTION carry an interaction-surface section so the application — not just its API — can be rebuilt on any stack:
468>
469> 1. **View Inventory** — list each view/screen by its UX ROLE and purpose (e.g. "list of items", "item editor", "confirmation step") and what information it presents. Describe by role, never by an implementation name.
470> 2. **Navigation Map** — how a user moves between views: entry points, transitions, and exits. Trace how this surface connects to neighboring features already in the system.
471> 3. **Key observable UI States** — the distinct states a user can observe per view (empty, loading, populated, error, success, permission-denied, etc.) — described as what the user perceives, not how it is rendered.
472> 4. **Per-story interaction flow** — for each user story, the step-by-step click/action path from intent to outcome, cross-referenced to the logical IDs the spec already owns (`US-`/`OP-`/`BR-`).
473> 5. **Couple to the companion design artifact** — keep deep visual fidelity (layout, tokens, pixel detail) OUT of the spec; it lives in the linked `design-spec`/mockup. Record that companion's path in the spec frontmatter so the spec stays the navigable hub.
474>
475> **M1-clean (NON-NEGOTIABLE):** the prose names ZERO frameworks,
476
477…(truncated)