Game Dev Rust Godot

Game development workflow using Rust+WASM or Godot 4.x for HTML5 games. Use when creating new games, implementing game mechanics, or porting existing games. Follows TDD-based production pipeline v3.1 with asset-first approach. Covers Rust(Macroquad/Bevy), Godot HTML5 Export, asset acquisition, test case writing, and QA automation. Master directive (2026-02-06) - ONLY Rust+WASM or Godot allowed, JS/TS frameworks prohibited.

dvcrn Updated 32 repo stars

File contents

dvcrn/openclaw-skills-marketplace/tree/main/plugins/kjaylee--game-dev-rust-godot/skills/game-dev-rust-godot commit bf1c1226bf

Frequently asked questions

npx skillmds@latest add dvcrn/game-dev-rust-godot