Godot 2D/3D Scene Transition with C# Singleton State

Implements a system to switch between 2D and 3D scenes in Godot, preserving player data (health, position) via a C# autoload singleton and triggering the swap via input actions.

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ECNU-ICALK/AutoSkill/tree/main/SkillBank/ConvSkill/english_gpt4_8/godot-2d-3d-scene-transition-with-c-singleton-state commit 96e3ce5295

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npx skillmds@latest add ecnu-icalk/godot-2d-3d-scene-transition-with-c-singleton-state