Migrate Unity Input System for Mirror Player Controller

Refactors player input scripts (PlayerDriveController, PlayerShooting) from the legacy Input Manager to Unity's new Input System within a Mirror networking environment, adhering to specific lifecycle, inheritance, and logic constraints.

ECNU-ICALK Updated 559 repo stars

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ECNU-ICALK/AutoSkill/tree/main/SkillBank/ConvSkill/english_gpt4_8_GLM4.7/migrate-unity-input-system-for-mirror-player-controller commit f6b796cec4

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npx skillmds@latest add ecnu-icalk/migrate-unity-input-system-for-mirror-player-controller