Modular Game Architecture Refactoring

Refactor game code into a modular, component-based architecture using specific design patterns (Observer, Strategy, Command) and separation of concerns.

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ECNU-ICALK/AutoSkill/tree/main/SkillBank/ConvSkill/english_gpt4_8_GLM4.7/modular-game-architecture-refactoring commit 4b4452a985

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