Modular Random Chess Game Logic

Develops the JavaScript logic for a web-based chess game that plays random valid moves automatically. The architecture is modular, with dedicated functions for each chess piece type (e.g., rook, knight) to calculate legal moves based on geometric patterns. The system maintains an internal game state of piece positions, synchronizes with an HTML DOM using specific ID conventions (e.g., 'r-1-w'), and auto-plays by alternating turns between white and black.

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ECNU-ICALK/AutoSkill/tree/main/SkillBank/ConvSkill/english_gpt4_8/modular-random-chess-game-logic commit 031ddb5035

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