Recursive Bone Hierarchy Traversal and Animation Calculation

Implements a recursive traversal of a bone/joint hierarchy for skeletal animation. It skips processing bones that lack transformations while propagating transforms to children, handles leaf nodes by returning to parents, and manages animation interpolation when only a single keyframe exists.

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ECNU-ICALK/AutoSkill/tree/main/SkillBank/ConvSkill/english_gpt3.5_8_GLM4.7/recursive-bone-hierarchy-traversal-and-animation-calculation commit 898a3b4b2e

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npx skillmds@latest add ecnu-icalk/recursive-bone-hierarchy-traversal-and-animation-calculation