Embedded UI Svg Doc From Source

Use when documenting an embedded device GUI (ESP32/Arduino touchscreens, LovyanGFX/TFT_eSPI/U8g2/LVGL screens) for end-user instructions, printable manuals, or design reviews — and the source code already contains the drawing calls (`gfx.fillRect`, `gfx.drawString`, `gfx.drawLine`, `tft.drawPixel`, `display.print`, LVGL-styles etc.). Trigger on phrases like "user manual for the display", "manual with mockups", "UI documentation for the ESP32 device", "printable manual for embedded UI", "screen mockups for the touchscreen", "display screenshots without hardware", "1:1 SVG from the source code", "tangible mockup". Do NOT load for web-frontend UI docs (use frontend-design or marketing), for CAD assembly drawings (use cad-construction), or when no source code with literal draw coordinates exists. This skill encodes the "measure, don't estimate" maxim (originally CAD) applied to embedded-UI documentation: translate the draw calls verbatim into SVG, do not rebuild semantically.

Ed3Design df622f4 8.6 KB Updated

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Ed3Design/ed3design-engineering-bundles/tree/main/maker-fdm/skills/embedded-ui-svg-doc-from-source commit df622f48fa

Frequently asked questions

npx skillmds@latest add ed3design/embedded-ui-svg-doc-from-source