Blender

Blender MCP scene creation, look-development, animation planning, and render-optimization workflow. Use when Codex needs to drive Blender through MCP to create or refine scenes, organize collections and materials, write and maintain a strict timeline-based specification, iterate with EEVEE, finish with Cycles GPU, choose camera and lens settings, gather references, or validate output with targeted frame or range renders. Also use when the user explicitly invokes $blender or asks in Japanese about コレクション整理, 仕様書, タイムライン管理, カメラ設定, and レンダリング最適化.

EdamAme-x Updated

File contents

EdamAme-x/blender-mcp-skills/tree/main/ commit 09520288db

Frequently asked questions

npx skillmds@latest add edamame-x/blender