Webgl2 Systems Architect Skill

Use for WebGL2 renderer architecture, GLSL shader review, GPU profiling, FBO/postprocess pipeline design, context-loss runtime debugging, DPR/fill-rate optimization, visual regression, and WebGL-to-WebGPU migration planning.

emily2040 e13596f 10 files · 12.2 KB Updated

File contents

Use for WebGL2 build, review, debug, and performance tasks. Load references/00-orchestrator.md; load only triage-selected modules.

emily2040/webgl2-systems-architect-skill/tree/main/ commit e13596f83f

Frequently asked questions

npx skillmds@latest add emily2040/webgl2-systems-architect-skill