swift-ios
Hand-off — the language vs the platform. This skill owns the platform: SwiftUI/UIKit views,
app lifecycle, Xcode, iOS APIs, App Store shipping. Language-level Swift — Swift 6 data-race safety
and approachable concurrency, actors and task groups, some vs any, ARC and performance, Swift
Testing, macros — is this skill's own ground. A concurrency error, a hang, a data race or a
retain cycle belongs here. Interface feel, springs and materials: ../motion-craft/SKILL.md.
Native Apple-platform apps: the code is .swift, the UI is SwiftUI, and the compiler enforces actor isolation. If the answer is a @MainActor, @Observable, async let, #expect, NavigationStack, or @Model, you are in the right place.
First move: match the project before you write a line
Mismatched language modes produce diagnostics you cannot reproduce and "fixes" that break the user's build. Pin the ground truth first.
swift --version # exact toolchain
xcodebuild -version # Xcode version
# In the .xcodeproj / Package.swift, read two settings per target:
# SWIFT_VERSION (Swift Language Version: 5 or 6)
# SWIFT_DEFAULT_ACTOR_ISOLATION (Default Actor Isolation: nonisolated or MainActor)
Assumed baseline: Xcode 26 / Swift 6.2 / iOS 26 SDK (current stable seen is Xcode 26.2 / Swift 6.2.3). Do not quote a version you have not confirmed in the user's project. Rule: write for the target's actual language mode. Swift 5-mode code dropped into a Swift 6 target (or vice-versa) is the most common source of "it compiles on my machine" failures.
State & view architecture
For new code use @Observable (the Observation framework), never ObservableObject / @Published. Why: Observation tracks per-property — a view re-renders only when a property it actually reads changes, not on every object mutation.
| Property wrapper | Use it when | One-line why |
|---|---|---|
@State |
The view owns a value or an @Observable instance |
Lifecycle tied to the view; survives re-renders |
@Binding |
A child needs write access to a parent's value | Passes a mutable reference down, no ownership |
@Bindable |
You need two-way bindings into an @Observable |
Produces $model.field for TextField etc. |
@Environment |
Dependency injection of a shared @Observable |
One source of truth, no prop-drilling |
@Observable gives you zero thread safety. Mutating an observed property off the main actor races the UI. Annotate UI models @MainActor.
// Bad — legacy pattern, whole-object invalidation, no isolation
final class CounterModel: ObservableObject {
@Published var count = 0
}
// Good — per-property tracking, main-actor isolated
@MainActor @Observable
final class CounterModel {
var count = 0
}
struct CounterView: View {
@State private var model = CounterModel() // view owns it
var body: some View {
Stepper("\(model.count)", value: $model.count) // @State gives bindings to @Observable
}
}
Concurrency correctness (the core)
The mental model: SwiftUI runs on the main actor. Anything that touches UI state is main-actor work. Background work hops off, then hops back to mutate.
@MainActorclass for UI/view-model state — it is the UI thread.actorfor shared non-UI mutable state (a cache, a connection pool). Never model a SwiftUI view model as anactor— actors are reentrant and not main-bound, so your UI updates land off-main.Task { }inherits the current actor + priority — use it to fire async work from aButton.Task.detachedinherits nothing and is almost never what you want; reaching for it to silence a warning is a bug, not a fix.async let/TaskGroupfor structured parallelism (fan out, thenawaitall).- Cancellation is mandatory: check
Task.isCancelledortry Task.checkCancellation()in loops. SwiftUI's.task {}auto-cancels when the view disappears — prefer it over a bareTask {}for view-lifetime work.
The #1 footgun — mutating observed UI state off the main actor:
// Bad — detached task mutates main-isolated state; intermittent glitches + Swift 6 data-race warning
@MainActor @Observable final class Feed {
var items: [Item] = []
func load() {
Task.detached {
let data = try? await API.fetch()
self.items = data ?? [] // off-main mutation: WRONG
}
}
}
// Good — Task {} inherits the main actor; await off-main work, mutation lands on-main
@MainActor @Observable final class Feed {
var items: [Item] = []
func load() async {
do {
items = try await API.fetch() // await suspends; assignment is back on main
} catch is CancellationError {
// view disappeared — nothing to do
} catch {
// surface error
}
}
}
// In the view: .task { await feed.load() } // auto-cancels on disappear
Escape hatch for UI-centric apps: set Default Actor Isolation = MainActor (SE-0466) on the target — unannotated code becomes main-actor-isolated by default, killing false-positive data-race warnings; you opt out with nonisolated only where you genuinely need it. The full diagnostic catalog, Sendable rules, and the staged Swift 6 migration live in references/concurrency.md.
Persistence
| Choice | Use when |
|---|---|
| SwiftData (default) | New SwiftUI apps; relational/object graph; light-to-moderate migration needs |
| Core Data | Advanced/custom migrations, mature NSPersistentCloudKit edge cases |
Files (Codable → disk) |
Trivial, non-relational blobs only |
import SwiftData
@Model final class Workout {
var name: String
var minutes: Int
init(name: String, minutes: Int) { self.name = name; self.minutes = minutes }
}
// App entry: attach the container once
WindowGroup { ContentView() }.modelContainer(for: Workout.self)
// In a view: query + mutate
struct ListView: View {
@Query(sort: \Workout.name) private var workouts: [Workout]
@Environment(\.modelContext) private var context
var body: some View {
List(workouts) { Text($0.name) }
.toolbar { Button("Add") { context.insert(Workout(name: "Run", minutes: 30)) } }
}
}
Bad: hand-rolling JSON-to-disk for relational data with cross-references. Good: model the relationship with @Model and let SwiftData own identity and autosave.
Navigation
Use NavigationStack with a value-typed path + navigationDestination(for:) — type-safe, programmatic, and deep-linkable. NavigationView is deprecated.
// Bad
NavigationView { List(items) { NavigationLink(item.name, destination: DetailView(item: item)) } }
// Good — push by value, deep-link by mutating the path
@State private var path: [Item] = []
NavigationStack(path: $path) {
List(items) { item in NavigationLink(item.name, value: item) }
.navigationDestination(for: Item.self) { DetailView(item: $0) }
}
// Deep link: path = [parent, child]
Use NavigationSplitView for iPad/Mac multi-column layouts.
Testing
Swift Testing is the default (Xcode 16+, matured through Xcode 26): @Test, #expect (soft — keeps running), #require (hard — throws/unwraps), @Test(arguments:) for parameterized cases, @Suite types, parallel + in-process by default.
import Testing
@testable import MyApp
@Suite struct ScoreTests {
@Test func startsAtZero() { #expect(Score().value == 0) }
@Test(arguments: [1, 2, 3]) func adds(_ n: Int) {
var s = Score(); s.add(n)
#expect(s.value == n)
}
@Test func requiredUser() throws {
let user = try #require(UserStore().current) // hard stop if nil
#expect(user.isActive)
}
}
UI automation (XCUIApplication) and performance (XCTMetric) stay in XCTest — both frameworks coexist in one target. Run: xcodebuild test -scheme MyApp -destination 'platform=iOS Simulator,name=iPhone 17'. Depth (traits, confirmation for async events, in-memory ModelContainer for SwiftData, the XCTest migration table) in references/testing.md.
Build / run loop
xcodebuild -scheme MyApp -destination 'platform=iOS Simulator,name=iPhone 17' build
xcodebuild -scheme MyApp -destination 'platform=iOS Simulator,name=iPhone 17' test
xcrun simctl list devices # manage simulators
swift build && swift test # SwiftPM packages (libraries / modular targets)
App = .xcodeproj/.xcworkspace built with xcodebuild. Library or shared module = Package.swift built with swift build; use SwiftPM to pin dependency versions.
iOS 26 adoption (brief)
New surface: Liquid Glass via .glassEffect() (no UIVisualEffectView), the @Animatable macro for custom animatable shapes, native SwiftUI WebView, Chart3D, richer TabView roles. Adopt them behind if #available(iOS 26, *); do not casually raise the whole deployment target — most apps still support N-1/N-2.
Anti-patterns
| Anti-pattern | Why it's wrong | Do instead |
|---|---|---|
actor for a SwiftUI view model |
Reentrant, not main-bound → UI mutates off-main | @MainActor @Observable class |
Task.detached to silence a warning |
Drops actor + priority inheritance; hides the real race | Task {} or .task {} |
@nonisolated(unsafe) to quiet isolation errors |
Disables the safety you turned on; the race remains | Make the type Sendable or keep it main-isolated |
DispatchQueue.main.async inside an @Observable model |
Old concurrency model fighting actors | Annotate the model @MainActor |
ObservableObject / @Published for new code |
Whole-object invalidation, no isolation help | @Observable |
NavigationView |
Deprecated, no type-safe path | NavigationStack + navigationDestination |
| Blocking the main actor with sync network/disk I/O | Freezes the UI | await async work, hop back to main to mutate |
@MainActor on pure compute / leaf utilities |
Needless serialization onto the UI thread | Leave it nonisolated |
XCTAssert in a new Swift Testing file |
Mixing frameworks; loses #expect diagnostics |
#expect / #require |
Force-unwrapping @Query / fetch results |
Crashes on empty store | Handle the empty case |
Cross-references
- Native Android in Kotlin/Compose → ../kotlin-android/SKILL.md
- One codebase for iOS + Android via KMP/CMP → ../compose-multiplatform/SKILL.md
- Cross-platform Dart → ../flutter/SKILL.md
- React Native runtime / native modules → ../react-native/SKILL.md; the EAS/OTA shipping pipeline → ../expo/SKILL.md
- Store submission / release process → ../ship/SKILL.md
- Cloud CI build/sign and the non-Swift test stack are siblings (
github-actions,testing-web) — seerecommends.