Xcode Simulator Test
Build and exercise an iOS app on a simulator, preserving screenshots, logs, human-verification results, and failures as evidence for the user.
Done:
- A completed run reports overall
PASS, FAIL, or PARTIAL plus project, scheme, simulator, build result, per-surface PASS / FAIL / SKIP, console errors, human checks, and residual failures.
- Per-surface status is derived from evidence, not the user's routing choice.
PASS requires completed passing evidence. FAIL records observed failing evidence until a completed retest replaces it. SKIP means the check has no completed outcome.
- The overall result is
FAIL while any failure remains, PARTIAL when no failure remains but a scoped check is skipped, and otherwise PASS.
- Any failure before the app is launched with log capture running stops later stages and reports an actionable setup blocker with its evidence.
Boundaries: this skill tests and reports. Diagnosis and any user-approved product fix belong to ce-debug, invoked with its authority narrowed so it returns here without committing, pushing, or opening a PR. Keep simulator interaction within the app and flows the user placed in scope.
Run
- Prepare and launch. Read
references/setup-and-build.md. It defines the XcodeBuildMCP availability check, project and scheme discovery, simulator choice, build, install, launch, and log-capture start.
- Exercise and report. After launch, read
references/test-and-report.md. It defines per-screen evidence, human-only flows, the SwiftUI inline-link automation limitation, what to do when a check fails, cleanup, and the fixed summary fields.
Do not replace either required read with remembered tool names. XcodeBuildMCP adapters differ by host, while their observable success conditions do not.
1---2name: ce-test-xcode-23description: Test iOS apps in a simulator with XcodeBuildMCP. Use when iOS changes need simulator evidence before handoff.4---56# Xcode Simulator Test78Build and exercise an iOS app on a simulator, preserving screenshots, logs, human-verification results, and failures as evidence for the user.910**Done:**1112- A completed run reports overall `PASS`, `FAIL`, or `PARTIAL` plus project, scheme, simulator, build result, per-surface `PASS` / `FAIL` / `SKIP`, console errors, human checks, and residual failures.13- Per-surface status is derived from evidence, not the user's routing choice. `PASS` requires completed passing evidence. `FAIL` records observed failing evidence until a completed retest replaces it. `SKIP` means the check has no completed outcome.14- The overall result is `FAIL` while any failure remains, `PARTIAL` when no failure remains but a scoped check is skipped, and otherwise `PASS`.15- Any failure before the app is launched with log capture running stops later stages and reports an actionable setup blocker with its evidence.1617**Boundaries:** this skill tests and reports. Diagnosis and any user-approved product fix belong to `ce-debug`, invoked with its authority narrowed so it returns here without committing, pushing, or opening a PR. Keep simulator interaction within the app and flows the user placed in scope.1819## Run20211. **Prepare and launch.** Read `references/setup-and-build.md`. It defines the XcodeBuildMCP availability check, project and scheme discovery, simulator choice, build, install, launch, and log-capture start.222. **Exercise and report.** After launch, read `references/test-and-report.md`. It defines per-screen evidence, human-only flows, the SwiftUI inline-link automation limitation, what to do when a check fails, cleanup, and the fixed summary fields.2324Do not replace either required read with remembered tool names. XcodeBuildMCP adapters differ by host, while their observable success conditions do not.