What I do
- Implement WebSocket connections
- Handle real-time bidirectional communication
- Manage connection lifecycle
- Implement authentication
- Handle reconnection
- Message framing and protocols
- Scale WebSocket connections
- Monitor and debug
When to use me
When implementing real-time features with WebSockets.
WebSocket Architecture
┌─────────────────────────────────────────────────────────────────┐
│ Client │
│ ┌─────────┐ ┌──────────┐ ┌─────────┐ │
│ │Socket.io│◄──►│Reconnect │◄──►│Protocol │ │
│ │ Client │ │ Logic │ │Parser │ │
│ └─────────┘ └──────────┘ └─────────┘ │
└────────────────────────────┬────────────────────────────────────┘
│ WebSocket
┌────────────────────────────▼────────────────────────────────────┐
│ Load Balancer │
│ (Sticky Sessions) │
└────────────────────────────┬────────────────────────────────────┘
│
┌───────────────────┼───────────────────┐
▼ ▼ ▼
┌─────────────┐ ┌─────────────┐ ┌─────────────┐
│ WebSocket │ │ WebSocket │ │ WebSocket │
│ Server 1 │ │ Server 2 │ │ Server 3 │
└─────────────┘ └─────────────┘ └─────────────┘
│ │ │
└───────────────────┼───────────────────┘
│
┌────────▼────────┐
│ Message Broker │
│ (Redis Pub/Sub) │
└─────────────────┘
Python WebSocket Server
import asyncio
import json
from typing import Dict, Set
from dataclasses import dataclass, field
from enum import Enum
class MessageType(Enum):
# Client → Server
SUBSCRIBE = "subscribe"
UNSUBSCRIBE = "unsubscribe"
SEND_MESSAGE = "send_message"
# Server → Client
WELCOME = "welcome"
MESSAGE = "message"
ERROR = "error"
SUBSCRIBED = "subscribed"
UNSUBSCRIBED = "unsubscribed"
@dataclass
class Client:
id: str
websocket: asyncio.WebSocketConnection
subscriptions: Set[str] = field(default_factory=set)
class WebSocketServer:
"""WebSocket server with subscriptions and broadcasting."""
def __init__(self) -> None:
self.clients: Dict[str, Client] = {}
self.subscriptions: Dict[str, Set[str]] = {} # topic -> client IDs
async def handle_client(
self,
websocket: asyncio.WebSocketConnection,
client_id: str
) -> None:
"""Handle individual client connection."""
client = Client(id=client_id, websocket=websocket)
self.clients[client_id] = client
# Send welcome message
await self.send_message(
client,
MessageType.WELCOME.value,
{"client_id": client_id}
)
try:
async for message in websocket:
await self.handle_message(client, message)
except asyncio.CancelledError:
pass
except Exception as e:
print(f"Error handling client {client_id}: {e}")
finally:
await self.disconnect(client)
async def handle_message(
self,
client: Client,
raw_message: str
) -> None:
"""Process incoming message."""
try:
message = json.loads(raw_message)
msg_type = message.get("type")
payload = message.get("payload", {})
if msg_type == MessageType.SUBSCRIBE.value:
await self.subscribe(client, payload.get("topic"))
elif msg_type == MessageType.UNSUBSCRIBE.value:
await self.unsubscribe(client, payload.get("topic"))
elif msg_type == MessageType.SEND_MESSAGE.value:
await self.send_to_topic(
payload.get("topic"),
payload.get("message")
)
else:
await self.send_error(client, f"Unknown message type: {msg_type}")
except json.JSONDecodeError:
await self.send_error(client, "Invalid JSON")
async def subscribe(self, client: Client, topic: str) -> None:
"""Subscribe client to a topic."""
if topic not in self.subscriptions:
self.subscriptions[topic] = set()
self.subscriptions[topic].add(client.id)
client.subscriptions.add(topic)
await self.send_message(
client,
MessageType.SUBSCRIBED.value,
{"topic": topic}
)
async def unsubscribe(self, client: Client, topic: str) -> None:
"""Unsubscribe from a topic."""
if topic in self.subscriptions:
self.subscriptions[topic].discard(client.id)
client.subscriptions.discard(topic)
await self.send_message(
client,
MessageType.UNSUBSCRIBED.value,
{"topic": topic}
)
async def send_to_topic(
self,
topic: str,
message: dict
) -> None:
"""Broadcast message to all subscribers of a topic."""
if topic not in self.subscriptions:
return
payload = {
"type": MessageType.MESSAGE.value,
"payload": {
"topic": topic,
"message": message,
}
}
# Send to all subscribers
for client_id in self.subscriptions[topic]:
if client_id in self.clients:
await self.send_message_json(
self.clients[client_id],
payload
)
async def send_message(
self,
client: Client,
msg_type: str,
payload: dict
) -> None:
"""Send message to client."""
await self.send_message_json(client, {
"type": msg_type,
"payload": payload,
})
async def send_message_json(
self,
client: Client,
message: dict
) -> None:
"""Send JSON message to client."""
try:
await client.websocket.send(json.dumps(message))
except Exception as e:
print(f"Error sending to {client.id}: {e}")
await self.disconnect(client)
async def send_error(self, client: Client, error: str) -> None:
"""Send error message to client."""
await self.send_message(
client,
MessageType.ERROR.value,
{"error": error}
)
async def disconnect(self, client: Client) -> None:
"""Handle client disconnection."""
# Unsubscribe from all topics
for topic in list(client.subscriptions):
if topic in self.subscriptions:
self.subscriptions[topic].discard(client.id)
# Remove from clients
self.clients.pop(client.id, None)
# Close connection
try:
await client.websocket.close()
except Exception:
pass
Socket.IO Implementation
// Server-side (Node.js)
import { Server } from 'socket.io';
const io = new Server(3000, {
cors: {
origin: '*',
methods: ['GET', 'POST'],
},
pingTimeout: 60000,
pingInterval: 25000,
});
// Authentication middleware
io.use((socket, next) => {
const token = socket.handshake.auth.token;
if (!token) {
return next(new Error('Authentication required'));
}
try {
const user = verifyToken(token);
socket.user = user;
next();
} catch (e) {
next(new Error('Invalid token'));
}
});
io.on('connection', (socket) => {
console.log(`User connected: ${socket.user.id}`);
// Join rooms
socket.on('join:room', (roomId) => {
socket.join(roomId);
socket.to(roomId).emit('user:joined', {
userId: socket.user.id,
roomId,
});
});
// Leave rooms
socket.on('leave:room', (roomId) => {
socket.leave(roomId);
socket.to(roomId).emit('user:left', {
userId: socket.user.id,
roomId,
});
});
// Handle events
socket.on('message:send', (data) => {
const { roomId, content } = data;
const message = {
id: generateId(),
content,
userId: socket.user.id,
timestamp: new Date().toISOString(),
};
// Broadcast to room
io.to(roomId).emit('message:received', message);
});
// Typing indicators
socket.on('typing:start', (roomId) => {
socket.to(roomId).emit('user:typing', {
userId: socket.user.id,
isTyping: true,
});
});
socket.on('typing:stop', (roomId) => {
socket.to(roomId).emit('user:typing', {
userId: socket.user.id,
isTyping: false,
});
});
// Handle disconnection
socket.on('disconnect', (reason) => {
console.log(`User disconnected: ${socket.user.id}, reason: ${reason}`);
// Notify rooms
socket.rooms.forEach((roomId) => {
if (roomId !== socket.id) {
socket.to(roomId).emit('user:left', {
userId: socket.user.id,
roomId,
});
}
});
});
});
Client Implementation
// Client-side (React)
import { useEffect, useRef, useState, useCallback } from 'react';
import io, { Socket } from 'socket.io-client';
interface UseSocketOptions {
url: string;
token: string;
autoConnect?: boolean;
}
export function useSocket({
url,
token,
autoConnect = true,
}: UseSocketOptions) {
const socketRef = useRef<Socket | null>(null);
const [isConnected, setIsConnected] = useState(false);
const [lastMessage, setLastMessage] = useState<any>(null);
useEffect(() => {
socketRef.current = io(url, {
auth: { token },
transports: ['websocket'],
reconnection: true,
reconnectionAttempts: 5,
reconnectionDelay: 1000,
});
socketRef.current.on('connect', () => {
setIsConnected(true);
console.log('Connected to WebSocket server');
});
socketRef.current.on('disconnect', (reason) => {
setIsConnected(false);
console.log('Disconnected:', reason);
});
socketRef.current.on('message:received', (message) => {
setLastMessage(message);
});
if (autoConnect) {
socketRef.current.connect();
}
return () => {
socketRef.current?.disconnect();
};
}, [url, token, autoConnect]);
const joinRoom = useCallback((roomId: string) => {
socketRef.current?.emit('join:room', roomId);
}, []);
const leaveRoom = useCallback((roomId: string) => {
socketRef.current?.emit('leave:room', roomId);
}, []);
const sendMessage = useCallback((roomId: string, content: string) => {
socketRef.current?.emit('message:send', { roomId, content });
}, []);
const on = useCallback((event: string, callback: (...args: any[]) => void) => {
socketRef.current?.on(event, callback);
return () => {
socketRef.current?.off(event, callback);
};
}, []);
return {
isConnected,
lastMessage,
joinRoom,
leaveRoom,
sendMessage,
on,
socket: socketRef.current,
};
}
Scaling WebSockets
# Using Redis Pub/Sub for horizontal scaling
import aioredis
import json
class RedisPubSubManager:
"""Redis Pub/Sub for multi-instance WebSocket scaling."""
def __init__(self, redis_url: str) -> None:
self.redis = aioredis.from_url(redis_url)
self.pubsub = self.redis.pubsub()
self.subscriptions: Dict[str, Set[str]] = {}
self.client_messages: asyncio.Queue = asyncio.Queue()
async def subscribe(self, topic: str, server_id: str) -> None:
"""Subscribe to topic across all servers."""
await self.redis.subscribe(topic)
if topic not in self.subscriptions:
self.subscriptions[topic] = set()
self.subscriptions[topic].add(server_id)
async def publish(self, topic: str, message: dict) -> None:
"""Publish message to topic."""
await self.redis.publish(
topic,
json.dumps({
'server_id': self.server_id,
'message': message,
})
)
async def handle_messages(self) -> None:
"""Handle incoming pub/sub messages."""
async for message in self.pubsub.listen():
if message['type'] == 'message':
data = json.loads(message['data'])
# If from another server, relay to local clients
if data['server_id'] != self.server_id:
await self.relay_to_local_clients(
message['channel'],
data['message']
)
Best Practices
1. Use secure WebSockets (wss://)
Always use TLS in production
2. Authenticate connections
Validate tokens on connection
3. Implement heartbeat/ping
Detect dead connections quickly
4. Handle reconnection
Exponential backoff with jitter
5. Limit connection lifetime
Require re-authentication periodically
6. Scale horizontally
Use Redis Pub/Sub for broadcasting
7. Monitor connections
Track connection counts, message rates
8. Set message size limits
Prevent memory exhaustion
9. Handle backpressure
Don't overwhelm slow clients
10. Graceful shutdown
Notify clients before disconnecting