Skill
Properties
| Name | Type | Description | Notes |
|---|---|---|---|
| Name | Pointer to string | [optional] | |
| Description | Pointer to string | [optional] | |
| Category | Pointer to string | [optional] | |
| Resources | Pointer to []string | [optional] |
Methods
NewSkill
func NewSkill() *Skill
NewSkill instantiates a new Skill object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewSkillWithDefaults
func NewSkillWithDefaults() *Skill
NewSkillWithDefaults instantiates a new Skill object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetName
func (o *Skill) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
GetNameOk
func (o *Skill) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetName
func (o *Skill) SetName(v string)
SetName sets Name field to given value.
HasName
func (o *Skill) HasName() bool
HasName returns a boolean if a field has been set.
GetDescription
func (o *Skill) GetDescription() string
GetDescription returns the Description field if non-nil, zero value otherwise.
GetDescriptionOk
func (o *Skill) GetDescriptionOk() (*string, bool)
GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetDescription
func (o *Skill) SetDescription(v string)
SetDescription sets Description field to given value.
HasDescription
func (o *Skill) HasDescription() bool
HasDescription returns a boolean if a field has been set.
GetCategory
func (o *Skill) GetCategory() string
GetCategory returns the Category field if non-nil, zero value otherwise.
GetCategoryOk
func (o *Skill) GetCategoryOk() (*string, bool)
GetCategoryOk returns a tuple with the Category field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetCategory
func (o *Skill) SetCategory(v string)
SetCategory sets Category field to given value.
HasCategory
func (o *Skill) HasCategory() bool
HasCategory returns a boolean if a field has been set.
GetResources
func (o *Skill) GetResources() []string
GetResources returns the Resources field if non-nil, zero value otherwise.
GetResourcesOk
func (o *Skill) GetResourcesOk() (*[]string, bool)
GetResourcesOk returns a tuple with the Resources field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetResources
func (o *Skill) SetResources(v []string)
SetResources sets Resources field to given value.
HasResources
func (o *Skill) HasResources() bool
HasResources returns a boolean if a field has been set.