Gamification

Gamification design for products, apps, and game meta-layers: design an engagement, habit, or retention system; choose or audit mechanics (points, badges, leaderboards, streaks, progress bars, variable rewards); diagnose mechanics that backfire (novelty decay, demotivated users, streak churn); or run an ethics / dark-pattern check.

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Firzus/agent-skills/tree/main/skills/engineering/gamification commit 9c31d7abe9

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