Magica Cloth 2

Author and tune cloth physics with Magica Cloth 2 in Unity, code-first via the Unity MCP (Unity_RunCommand) — BoneCloth / MeshCloth / BoneSpring setup, capsule/ sphere/plane colliders, constraint parameters, runtime build, and in-editor visual testing. Use when adding or fixing cloth/jiggle on a character (skirt, hair, cape, tail, chest, accessories), when cloth clips through the body, jitters, feels too stiff/floppy, penetrates on fast motion, or when the user mentions Magica Cloth, MagicaCloth, cloth simulation, or dynamic bones in a Unity project.

Firzus Updated

File contents

Firzus/agent-skills/tree/main/skills/game/magica-cloth-2 commit 4848cc9a66

Frequently asked questions

npx skillmds@latest add firzus/magica-cloth-2