Unity

Picks the Unity tool for the job and applies it. Routes each need to one chosen default — UI Toolkit, Awaitable, Addressables, Input System, URP, Netcode for GameObjects, Multiplayer Services, Dedicated Server, Unity CLI — and keeps the project CoreCLR-ready for the Mono removal in 6.8. Use when writing, reviewing, or architecting Unity code, when building a custom Editor tool or inspector, when driving the Unity Editor from an agent, when choosing between two Unity tools that do the same job, or when the user mentions Unity, UI Toolkit, UGUI, Addressables, URP, HDRP, DOTS, ECS, netcode, custom inspector, SerializeReference, CoreCLR, IL2CPP, Unity CLI, Unity MCP, or Unity build and performance questions.

Firzus 4a1e5a2 12 files · 64.0 KB Updated

File contents

Firzus/agent-skills/tree/main/skills/game/unity commit 4a1e5a2f4e

Frequently asked questions

npx skillmds@latest add firzus/unity