Scene Building

Scene and world building workflow for the Flopperam Unreal Engine MCP. Covers actor management, landscape sculpting, foliage scattering, AI setup, cinematics, and level verification. Use when placing actors, building environments, working with landscapes/foliage, setting up AI characters, or creating Level Sequences.

flopperam b5c9d28 5.6 KB Updated

File contents

flopperam/unreal-engine-mcp/tree/main/skills/scene-building commit b5c9d28267

Frequently asked questions

npx skillmds@latest add flopperam/scene-building