Web Game Architecture

Use when designing or reviewing engine-agnostic web game architecture — covering the fixed-timestep game loop, Entity-Component-System (ECS) pattern, state machine, asset loading pipeline, and save/load via localStorage or IndexedDB.

FluxonLab 0eff309 11.1 KB Updated

File contents

FluxonLab/Skillry/tree/main/plugins/gaming-interactive-media/skills/254-web-game-architecture commit 0eff3096e9

Frequently asked questions

npx skillmds@latest add fluxonlab/web-game-architecture