Generating a Widget Bundle
Author a complete WidgetBundle: a UEM tree (tile/widget), a JSON Schema describing the widget's input contract, and the .uiwidget-meta.xml that registers the bundle.
When to Use This Skill
Use when the user asks for a widget, mosaic, fragment, or card-style rich UI surface. Do not use this skill for custom-LWC renderers or for renderer.json files inside a Custom Lightning Type bundle — those belong to platform-custom-lightning-type-generate.
Inputs
widgetName (required) — camelCase identifier; becomes the directory name under uiWidgets/.
- A shape — what data the widget renders. The widget cannot be generated without it. The shape arrives one of two ways, in priority order:
lightningTypeSchema — { path, apexClassFqn } for an existing Apex-backed Lightning Type. The FQN takes one of two forms: outer-class (<namespace>__<ClassName>) where the outer class is the payload, or inner-class (<namespace>__<ClassName>$<InnerClass>) where the named inner class is the payload. Passed in by the platform-lightning-type-widget-coordinate orchestrator. When present, derive per references/schema-from-lightning-type.md.
- Extracted from the user's prompt — when no
lightningTypeSchema is passed, infer the shape directly from what the user wrote: a pasted JSON payload, an enumerated field list ("id as string, total as number"), or descriptive prose. The output is the same ordered list of { name, type, required } either way.
If neither source yields a shape, STOP and ask the user before proceeding.
Output
Three files in <pkgDir>/uiWidgets/<widgetName>/:
| File |
Content |
<widgetName>.json |
Widget envelope — { "type": "lightning__agentforceWidget", "contentBody": { "widgetBody": { UEM tree rooted at tile/widget } } } |
schema.json |
JSON Schema — root has type: "object" + properties.attributes wrapper carrying lightning:type: "lightning__objectType" and the field properties |
<widgetName>.uiwidget-meta.xml |
<UiWidgetBundle> element with <masterLabel>, <description>, and <widgetType>JSON</widgetType> |
See references/widget-bundle-layout.md for the <pkgDir> resolution procedure and the exact <widgetName>.uiwidget-meta.xml shape.
Composition
A widget body is a UEM tree of blocks nested under contentBody.widgetBody. The root node is tile/widget. Every node — root and non-root — has the same shape: no type key; just definition, optional attributes, optional meta, and optional children. Block shape:
interface Block {
definition: string // {namespace}/{blockName} — root is "tile/widget"
attributes?: Record<string, any>
meta?: { // see references/widget-meta-directives.md
forEach?: string
forItem?: string
if?: string
}
children?: Block[]
}
The first child of tile/widget.children SHOULD be a single tile/column. All widget content typically goes inside that first child for predictable vertical structure across surfaces.
Available Metadata Actions
discoverUiComponents
Purpose: Discover the palette of blocks available for composition.
Required parameters: actionName: "discoverUiComponents", metadataType: "FRAGMENT", parameters.pageType: "FRAGMENT". Optional: searchQuery to filter by name/description.
Returns: list of { definition, description, label, attributes? }.
getUiComponentSchemas
Purpose: Fetch JSON schemas (property types, required vs optional, validation) for selected blocks.
Required parameters: actionName: "getUiComponentSchemas", metadataType: "FRAGMENT", parameters.pageType: "FRAGMENT", parameters.componentDefinitions: ["namespace/definition", ...]. Optional: includeKnowledge (default true).
Returns: componentSchemas[] — success entries carry the JSON schema, failure entries carry an error message. Partial failures are supported.
Never pass tile/widget to getUiComponentSchemas — it is a fixed wrapper, not a queryable component.
Attribute Binding
- Bind a block property to runtime data with
{!$attrs.<attrName>}. <attrName> MUST match a property name in schema.json.
- Inside a
forEach, reference the loop variable instead — e.g. "text": "{!$item.name}". See references/widget-meta-directives.md.
Actions
tile/button supports an actions attribute that dispatches an action node on an event. Two action definitions are supported:
| Action |
Timing |
Required attributes |
Effect |
action/openLink |
synchronous |
url (string). Optional target (_blank|_self, default _blank) |
Opens a URL |
action/sendMessage |
asynchronous |
content (string) |
Posts a new user message back to the agent and earns a fresh turn |
{
"definition": "tile/button",
"attributes": {
"label": "Button Label",
"variant": "primary",
"actions": { "click": [ { "definition": "action/sendMessage", "attributes": { "content": "content" } } ] }
}
}
{
"definition": "tile/button",
"attributes": {
"label": "Button Label",
"variant": "primary",
"actions": { "click": [ { "definition": "action/openLink", "attributes": { "url": "https://www.example.com", "target": "_blank" } } ] }
}
}
A tile/button with no actions attribute renders disabled — a button exists to trigger an action, so always attach a click action to a button meant to be interactive.
Layout Best Practices
These conventions cover widget structure — how blocks are grouped and stacked.
| Primitive |
Purpose |
When to use |
tile/column |
Vertical stack of children |
Root wrapper, and any group of blocks that should stack |
tile/row |
Horizontal stack of children |
Two or more blocks that belong on the same line |
tile/spacer |
Whitespace between blocks |
When extra space is needed between content groups |
- Nesting: Prefer flat layouts. Only nest a
tile/column inside a tile/row (or vice versa) when the visual orientation actually changes for that subgroup.
- Authoritative palette: the table above lists typical layout primitives. Always confirm a block exists by inspecting
discoverUiComponents output — do not assume a block name from this table without seeing it in the discovery response.
Styling Best Practices
Widgets express intent, not pixels. Each surface provides a default look and feel; brand/theme overrides apply automatically.
- Style semantically. Use
variant, size, and other enum-typed attributes (primary, destructive, success, warning). Do not pin literal colors or pixel values.
- One primary action per visible group. At most one
tile/button with variant: primary. Use secondary or destructive for additional actions (see the tile/button schema for the full variant enum).
- Every
tile/button needs a click action. See Actions above — an action-less button renders disabled.
- One
h1 per widget. Use h2/h3 for sub-section headings, body for prose, caption for helper text.
- Use semantic state variants on state-bearing blocks (
tile/badge, tile/callout).
- Accept schema defaults for
gap, size unless there is a specific reason to override.
- Don't pin
width unless a content constraint requires it.
- Use the Lucide icon set. Pass the Lucide name (
"check", "alert-circle"); other icon libraries are not supported.
Workflow
Resolve the widget spec — an ordered list of { name, type, required }. Source depends on which input was provided (see Inputs):
- If
lightningTypeSchema was passed by the orchestrator → derive per references/schema-from-lightning-type.md.
- Otherwise → infer the list directly from the user prompt (pasted JSON payload, enumerated field list, or descriptive prose).
Discover blocks (REQUIRED — do NOT skip). Call the discoverUiComponents metadata action via execute_metadata_action. Use property types from the widget spec to seed searchQuery (text → "text", number → "number"). If discoverUiComponents returns success: false, an error, or an empty list, STOP and surface the error verbatim — do not improvise block names from memory, prior runs, or training data. Re-run discover with a different searchQuery only if the failure is search-query-specific.
Select blocks. Choose one block per widget-spec property, plus structural primitives from Layout Best Practices.
Get block schemas (REQUIRED — do NOT skip). Call the getUiComponentSchemas metadata action via execute_metadata_action for the selected blocks. Review property metadata. If componentSchemas returns all-failure or empty, STOP and surface the error — do not improvise from existing widgets in the project.
Build the UEM tree (example reads REQUIRED — do NOT skip). First, identify which patterns match the widget spec and read each matching example file from this skill's own examples/ directory (<skill-root>/examples/):
| Pattern in the spec |
Example to read |
| Single object (no iteration) |
<skill-root>/examples/single-object.json |
| Any list iteration (root-level array, nested list, or list embedded in a single-object widget) |
<skill-root>/examples/list-with-foreach.json |
Conditional rendering (if bound to a boolean) |
<skill-root>/examples/conditional.json |
A spec may match multiple patterns (e.g. a list of items where some items render conditionally reads both list-with-foreach.json and conditional.json). Read every matching example, and only those — do not skip the read because the pattern feels familiar.
Then:
- Map each widget-spec property to a block property; preserve spec order.
- Decide root iteration: single object → properties directly under root
tile/column. Collection → wrap repeating block in forEach/forItem. See references/widget-meta-directives.md.
- Bind values with
{!$attrs.X} (or {!$item.X} inside forEach).
- For conditional blocks, add
"if" on meta — only when the schema has a matching lightning__booleanType property.
Author schema.json. Build the JSON Schema from the widget spec. Fields live one level deep under an attributes wrapper:
{
"title": "<Widget Display Name>",
"description": "<one line about what the widget shows>",
"type": "object",
"properties": {
"attributes": {
"lightning:type": "lightning__objectType",
"properties": {
"<propertyName>": {
"title": "<label>",
"description": "<short description>",
"lightning:type": "<lightning__textType | lightning__numberType | ...>"
}
}
}
}
}
Required root keys: title, type: "object", properties.attributes (with lightning:type: "lightning__objectType" and a nested properties map). See references/schema-from-lightning-type.md for full primitive type guidance.
Author <widgetName>.uiwidget-meta.xml. See references/widget-bundle-layout.md for the exact shape.
Resolve <pkgDir> and write the bundle. Follow the procedure in references/widget-bundle-layout.md (## Resolving <pkgDir>). A widget bundle is a three-file set — all three files must be written in the same step; a bundle with fewer than three files is incomplete and will not deploy.
<pkgDir>/uiWidgets/<widgetName>/<widgetName>.json # widget envelope — UEM tree (primary artifact)
<pkgDir>/uiWidgets/<widgetName>/schema.json # attribute contract for the envelope
<pkgDir>/uiWidgets/<widgetName>/<widgetName>.uiwidget-meta.xml # UiWidgetBundle registration
Each file has a distinct role:
<widgetName>.json — the widget envelope with the tile/widget UEM tree. This is the primary artifact; schema.json is its companion contract, not a substitute.
schema.json — the JSON Schema for the attributes referenced by {!$attrs.X} bindings in the envelope.
<widgetName>.uiwidget-meta.xml — the UiWidgetBundle element that registers the bundle for source tracking and deployment.
Write all three before proceeding to self-validation.
Self-validate. Before reporting, confirm each check below and report each result individually (pass or fail (<reason>)). Do not summarize as a single "all passed" line — list every check so a reviewer can spot a silent skip.
schema-parses — <pkgDir>/uiWidgets/<widgetName>/schema.json parses as JSON.
schema-root-keys — root has title (string), type: "object", and properties.attributes (object) — where properties.attributes carries lightning:type: "lightning__objectType" and a nested properties map. No unevaluatedProperties: false.
schema-leaf-types — every leaf under properties.attributes.properties carries a lightning:type. Singular nested inner-class fields carry lightning:type set to the inner Apex class reference (@apexClassType/<namespace>__<OuterClass>$<InnerClass>); the nested shape is not redeclared. List<InnerClass> fields carry lightning:type: "lightning__listType" with items.lightning:type set to the inner Apex class reference (@apexClassType/<namespace>__<OuterClass>$<InnerClass>), not a redeclared field map — see references/schema-from-lightning-type.md. When the list has no Apex-backed type (schema inferred from the prompt), items.lightning:type: "lightning__objectType" MUST carry an inline nested properties map for every item field the body binds via {!$item.X}.
bindings-resolve — every {!$attrs.X} (or {!$attrs.<outerField>.<innerField>} for nested objects) in <widgetName>.json resolves to a property under schema.json properties.attributes.properties, and every {!$item.X} resolves to a forItem loop variable defined upstream.
body-envelope — <widgetName>.json root has type: "lightning__agentforceWidget" and a contentBody object whose widgetBody carries the UEM tree rooted at tile/widget. No node in the tree — root or non-root — carries a type key.
metaxml-wellformed — <widgetName>.uiwidget-meta.xml parses as well-formed XML.
metaxml-elements — <widgetName>.uiwidget-meta.xml has root <UiWidgetBundle> and contains <masterLabel> (non-empty), <description> (non-empty), and <widgetType>JSON</widgetType>.
files-present — all three files exist at the resolved <pkgDir>/uiWidgets/<widgetName>/ path.
button-actions-present — every tile/button in <widgetName>.json has an actions.click action node whose definition is action/openLink or action/sendMessage.
Rules / Constraints
| Constraint |
Rationale |
Block definitions follow {namespace}/{blockName} and must match discoverUiComponents output |
Runtime resolves blocks by exact definition string |
Never pass tile/widget to getUiComponentSchemas |
It is a fixed wrapper, not a queryable component |
Always supply parameters (with required keys) when calling execute_metadata_action |
Missing parameters cause hard failure, not partial result |
Every {!$attrs.X} in the body resolves to a property in the widget schema.json |
No invented fields |
Every tile/button carries an actions.click entry using action/openLink or action/sendMessage only |
These are the only two supported tile action definitions; an action-less button renders disabled |
No $(…), backticks, <(…), brace expansion {a,b,c}, or eval/exec in any Bash tool call |
Vibes' safe-shell filter forces manual approval on these patterns even in Bypass mode. Emit separate commands (mkdir -p a && mkdir -p b) or print each value with its own command and reason about the output — do not capture into a shell variable |
Gotchas
| Issue |
Resolution |
getUiComponentSchemas returns a partial-failure entry |
Pick a different block from discoverUiComponents; do not silently continue without a schema |
Body references {!$attrs.foo} but foo is not under schema.json properties.attributes.properties |
Add foo to schema.json properties.attributes.properties OR remove the body reference |
Output written outside <pkgDir>/uiWidgets/<widgetName>/ |
<pkgDir> = <packageDirectories[].path>/main/default (see references/widget-bundle-layout.md). Dropping the main/default/ segment is the common cause of widgets landing at force-app/uiWidgets/... instead of force-app/main/default/uiWidgets/... |
if bound to a non-boolean |
Use if only when the schema has a lightning__booleanType property |
tile/button renders but does nothing when clicked |
No actions.click entry was set — an action-less button renders disabled by design. Add one (see Actions above) |
Using action/sendMessage for pure navigation, or action/openLink when the agent should respond |
action/openLink is synchronous and does not consume a turn; action/sendMessage is asynchronous and earns a fresh turn. Pick the one matching the intended UX |
Reference File Index
| File |
When to read |
references/widget-meta-directives.md |
For forEach / forItem (iteration) and if (conditional rendering), including nested loops |
references/schema-from-lightning-type.md |
When lightningTypeSchema is provided; how to derive the widget schema.json from an Apex-backed Lightning Type |
references/widget-bundle-layout.md |
Folder layout, -meta.xml shape, <pkgDir> resolution rules |
examples/single-object.json |
Single-object pattern (root binding via {!$attrs.X}, no iteration) |
examples/list-with-foreach.json |
Any list-iteration case — root-level collections, nested lists, and lists embedded inside a single-object widget (e.g. iterating a List<InnerClass> inside an outer Apex payload) |
examples/conditional.json |
Conditional pattern (if on meta, including if + forEach together) |
1---2name: platform-widget-generate3description: Use this skill to author a complete HXL WidgetBundle (UEM body + schema.json + -meta.xml). TRIGGER when: user asks for a widget, mosaic, fragment, card, or rich UI surface for any subject, domain, feature, or entity noun; the prompt names only an entity or data shape without invoking Lightning Types, CLTs, or Apex-backed types. DO NOT TRIGGER when: the prompt explicitly says 'Lightning Type', 'CLT', 'Custom Lightning Type', 'Apex-backed type', or references '@apexClassType/...' (use platform-lightning-type-widget-coordinate); authoring a custom-LWC renderer for a Custom Lightning Type (use platform-custom-lightning-type-generate); or editing only an LWC component.4---5
6# Generating a Widget Bundle
7
8Author a complete WidgetBundle: a UEM tree (`tile/widget`), a JSON Schema describing the widget's input contract, and the `.uiwidget-meta.xml` that registers the bundle.
9
10## When to Use This Skill
11
12Use when the user asks for a widget, mosaic, fragment, or card-style rich UI surface. Do not use this skill for custom-LWC renderers or for `renderer.json` files inside a Custom Lightning Type bundle — those belong to `platform-custom-lightning-type-generate`.
13
14## Inputs
15
16- **`widgetName`** (required) — `camelCase` identifier; becomes the directory name under `uiWidgets/`.
17- A **shape** — what data the widget renders. The widget cannot be generated without it. The shape arrives one of two ways, in priority order:
18 1. **`lightningTypeSchema`** — `{ path, apexClassFqn }` for an existing Apex-backed Lightning Type. The FQN takes one of two forms: outer-class (`<namespace>__<ClassName>`) where the outer class is the payload, or inner-class (`<namespace>__<ClassName>$<InnerClass>`) where the named inner class is the payload. Passed in by the `platform-lightning-type-widget-coordinate` orchestrator. When present, derive per `references/schema-from-lightning-type.md`.
19 2. **Extracted from the user's prompt** — when no `lightningTypeSchema` is passed, infer the shape directly from what the user wrote: a pasted JSON payload, an enumerated field list ("id as string, total as number"), or descriptive prose. The output is the same ordered list of `{ name, type, required }` either way.
20
21If neither source yields a shape, STOP and ask the user before proceeding.
22
23## Output
24
25Three files in `<pkgDir>/uiWidgets/<widgetName>/`:
26
27| File | Content |
28|---|---|
29| `<widgetName>.json` | Widget envelope — `{ "type": "lightning__agentforceWidget", "contentBody": { "widgetBody": { UEM tree rooted at tile/widget } } }` |
30| `schema.json` | JSON Schema — root has `type: "object"` + `properties.attributes` wrapper carrying `lightning:type: "lightning__objectType"` and the field `properties` |
31| `<widgetName>.uiwidget-meta.xml` | `<UiWidgetBundle>` element with `<masterLabel>`, `<description>`, and `<widgetType>JSON</widgetType>` |
32
33See `references/widget-bundle-layout.md` for the `<pkgDir>` resolution procedure and the exact `<widgetName>.uiwidget-meta.xml` shape.
34
35---
36
37## Composition
38
39A widget body is a UEM tree of blocks nested under `contentBody.widgetBody`. The root node is `tile/widget`. Every node — root and non-root — has the same shape: no `type` key; just `definition`, optional `attributes`, optional `meta`, and optional `children`. Block shape:
40
41```ts
42interface Block {
43 definition: string // {namespace}/{blockName} — root is "tile/widget"
44 attributes?: Record<string, any>
45 meta?: { // see references/widget-meta-directives.md
46 forEach?: string
47 forItem?: string
48 if?: string
49 }
50 children?: Block[]
51}
52```
53
54The first child of `tile/widget.children` SHOULD be a single `tile/column`. All widget content typically goes inside that first child for predictable vertical structure across surfaces.
55
56---
57
58## Available Metadata Actions
59
60### discoverUiComponents
61
62**Purpose:** Discover the palette of blocks available for composition.
63
64**Required parameters:** `actionName: "discoverUiComponents"`, `metadataType: "FRAGMENT"`, `parameters.pageType: "FRAGMENT"`. Optional: `searchQuery` to filter by name/description.
65
66**Returns:** list of `{ definition, description, label, attributes? }`.
67
68### getUiComponentSchemas
69
70**Purpose:** Fetch JSON schemas (property types, required vs optional, validation) for selected blocks.
71
72**Required parameters:** `actionName: "getUiComponentSchemas"`, `metadataType: "FRAGMENT"`, `parameters.pageType: "FRAGMENT"`, `parameters.componentDefinitions: ["namespace/definition", ...]`. Optional: `includeKnowledge` (default `true`).
73
74**Returns:** `componentSchemas[]` — success entries carry the JSON schema, failure entries carry an error message. Partial failures are supported.
75
76> Never pass `tile/widget` to `getUiComponentSchemas` — it is a fixed wrapper, not a queryable component.
77
78---
79
80## Attribute Binding
81
82- Bind a block property to runtime data with `{!$attrs.<attrName>}`. `<attrName>` MUST match a property name in `schema.json`.
83- Inside a `forEach`, reference the loop variable instead — e.g. `"text": "{!$item.name}"`. See `references/widget-meta-directives.md`.
84
85---
86
87## Actions
88
89`tile/button` supports an `actions` attribute that dispatches an action node on an event. Two action definitions are supported:
90
91| Action | Timing | Required attributes | Effect |
92|---|---|---|---|
93| `action/openLink` | synchronous | `url` (string). Optional `target` (`_blank`\|`_self`, default `_blank`) | Opens a URL |
94| `action/sendMessage` | asynchronous | `content` (string) | Posts a new user message back to the agent and earns a fresh turn |
95
96```json
97{
98 "definition": "tile/button",
99 "attributes": {
100 "label": "Button Label",
101 "variant": "primary",
102 "actions": { "click": [ { "definition": "action/sendMessage", "attributes": { "content": "content" } } ] }
103 }
104}
105```
106
107```json
108{
109 "definition": "tile/button",
110 "attributes": {
111 "label": "Button Label",
112 "variant": "primary",
113 "actions": { "click": [ { "definition": "action/openLink", "attributes": { "url": "https://www.example.com", "target": "_blank" } } ] }
114 }
115}
116```
117
118
119**A `tile/button` with no `actions` attribute renders disabled** — a button exists to trigger an action, so always attach a `click` action to a button meant to be interactive.
120
121---
122
123## Layout Best Practices
124
125These conventions cover widget *structure* — how blocks are grouped and stacked.
126
127| Primitive | Purpose | When to use |
128|---|---|---|
129| `tile/column` | Vertical stack of children | Root wrapper, and any group of blocks that should stack |
130| `tile/row` | Horizontal stack of children | Two or more blocks that belong on the same line |
131| `tile/spacer` | Whitespace between blocks | When extra space is needed between content groups |
132
133- **Nesting:** Prefer flat layouts. Only nest a `tile/column` inside a `tile/row` (or vice versa) when the visual orientation actually changes for that subgroup.
134- **Authoritative palette:** the table above lists *typical* layout primitives. Always confirm a block exists by inspecting `discoverUiComponents` output — do not assume a block name from this table without seeing it in the discovery response.
135
136---
137
138## Styling Best Practices
139
140Widgets express *intent*, not pixels. Each surface provides a default look and feel; brand/theme overrides apply automatically.
141
142- **Style semantically.** Use `variant`, `size`, and other enum-typed attributes (`primary`, `destructive`, `success`, `warning`). Do not pin literal colors or pixel values.
143- **One primary action per visible group.** At most one `tile/button` with `variant: primary`. Use `secondary` or `destructive` for additional actions (see the `tile/button` schema for the full variant enum).
144- **Every `tile/button` needs a `click` action.** See *Actions* above — an action-less button renders disabled.
145- **One `h1` per widget.** Use `h2`/`h3` for sub-section headings, `body` for prose, `caption` for helper text.
146- **Use semantic state variants on state-bearing blocks** (`tile/badge`, `tile/callout`).
147- **Accept schema defaults for `gap`, `size`** unless there is a specific reason to override.
148- **Don't pin `width`** unless a content constraint requires it.
149- **Use the Lucide icon set.** Pass the Lucide name (`"check"`, `"alert-circle"`); other icon libraries are not supported.
150
151---
152
153## Workflow
154
1551. **Resolve the widget spec** — an ordered list of `{ name, type, required }`. Source depends on which input was provided (see *Inputs*):
156 - If `lightningTypeSchema` was passed by the orchestrator → derive per `references/schema-from-lightning-type.md`.
157 - Otherwise → infer the list directly from the user prompt (pasted JSON payload, enumerated field list, or descriptive prose).
158
1592. **Discover blocks (REQUIRED — do NOT skip).** Call the `discoverUiComponents` metadata action via `execute_metadata_action`. Use property types from the widget spec to seed `searchQuery` (text → `"text"`, number → `"number"`). **If `discoverUiComponents` returns `success: false`, an error, or an empty list, STOP and surface the error verbatim — do not improvise block names from memory, prior runs, or training data. Re-run discover with a different `searchQuery` only if the failure is search-query-specific.**
160
1613. **Select blocks.** Choose one block per widget-spec property, plus structural primitives from *Layout Best Practices*.
162
1634. **Get block schemas (REQUIRED — do NOT skip).** Call the `getUiComponentSchemas` metadata action via `execute_metadata_action` for the selected blocks. Review property metadata. **If `componentSchemas` returns all-failure or empty, STOP and surface the error — do not improvise from existing widgets in the project.**
164
1655. **Build the UEM tree (example reads REQUIRED — do NOT skip).** First, identify which patterns match the widget spec and read each matching example file from this skill's own `examples/` directory (`<skill-root>/examples/`):
166
167 | Pattern in the spec | Example to read |
168 |---|---|
169 | Single object (no iteration) | `<skill-root>/examples/single-object.json` |
170 | Any list iteration (root-level array, nested list, or list embedded in a single-object widget) | `<skill-root>/examples/list-with-foreach.json` |
171 | Conditional rendering (`if` bound to a boolean) | `<skill-root>/examples/conditional.json` |
172
173 A spec may match multiple patterns (e.g. a list of items where some items render conditionally reads both `list-with-foreach.json` and `conditional.json`). **Read every matching example, and only those — do not skip the read because the pattern feels familiar.**
174
175 Then:
176 - Map each widget-spec property to a block property; preserve spec order.
177 - **Decide root iteration:** single object → properties directly under root `tile/column`. Collection → wrap repeating block in `forEach`/`forItem`. See `references/widget-meta-directives.md`.
178 - Bind values with `{!$attrs.X}` (or `{!$item.X}` inside `forEach`).
179 - For conditional blocks, add `"if"` on `meta` — only when the schema has a matching `lightning__booleanType` property.
180
1816. **Author `schema.json`.** Build the JSON Schema from the widget spec. Fields live one level deep under an `attributes` wrapper:
182
183 ```json
184 {
185 "title": "<Widget Display Name>",
186 "description": "<one line about what the widget shows>",
187 "type": "object",
188 "properties": {
189 "attributes": {
190 "lightning:type": "lightning__objectType",
191 "properties": {
192 "<propertyName>": {
193 "title": "<label>",
194 "description": "<short description>",
195 "lightning:type": "<lightning__textType | lightning__numberType | ...>"
196 }
197 }
198 }
199 }
200 }
201 ```
202
203 **Required root keys:** `title`, `type: "object"`, `properties.attributes` (with `lightning:type: "lightning__objectType"` and a nested `properties` map). See `references/schema-from-lightning-type.md` for full primitive type guidance.
204
2057. **Author `<widgetName>.uiwidget-meta.xml`.** See `references/widget-bundle-layout.md` for the exact shape.
206
2078. **Resolve `<pkgDir>` and write the bundle.** Follow the procedure in `references/widget-bundle-layout.md` (`## Resolving <pkgDir>`). A widget bundle is a **three-file set** — all three files must be written in the same step; a bundle with fewer than three files is incomplete and will not deploy.
208
209 ```text
210 <pkgDir>/uiWidgets/<widgetName>/<widgetName>.json # widget envelope — UEM tree (primary artifact)
211 <pkgDir>/uiWidgets/<widgetName>/schema.json # attribute contract for the envelope
212 <pkgDir>/uiWidgets/<widgetName>/<widgetName>.uiwidget-meta.xml # UiWidgetBundle registration
213 ```
214
215 Each file has a distinct role:
216 - `<widgetName>.json` — the widget envelope with the `tile/widget` UEM tree. This is the primary artifact; `schema.json` is its companion contract, not a substitute.
217 - `schema.json` — the JSON Schema for the attributes referenced by `{!$attrs.X}` bindings in the envelope.
218 - `<widgetName>.uiwidget-meta.xml` — the `UiWidgetBundle` element that registers the bundle for source tracking and deployment.
219
220 Write all three before proceeding to self-validation.
221
2229. **Self-validate.** Before reporting, confirm each check below and report each result individually (`pass` or `fail (<reason>)`). Do **not** summarize as a single "all passed" line — list every check so a reviewer can spot a silent skip.
223 - **`schema-parses`** — `<pkgDir>/uiWidgets/<widgetName>/schema.json` parses as JSON.
224 - **`schema-root-keys`** — root has `title` (string), `type: "object"`, and `properties.attributes` (object) — where `properties.attributes` carries `lightning:type: "lightning__objectType"` and a nested `properties` map. No `unevaluatedProperties: false`.
225 - **`schema-leaf-types`** — every leaf under `properties.attributes.properties` carries a `lightning:type`. Singular nested inner-class fields carry `lightning:type` set to the inner Apex class reference (`@apexClassType/<namespace>__<OuterClass>$<InnerClass>`); the nested shape is not redeclared. `List<InnerClass>` fields carry `lightning:type: "lightning__listType"` with `items.lightning:type` set to the inner Apex class reference (`@apexClassType/<namespace>__<OuterClass>$<InnerClass>`), not a redeclared field map — see `references/schema-from-lightning-type.md`. **When the list has no Apex-backed type** (schema inferred from the prompt), `items.lightning:type: "lightning__objectType"` MUST carry an inline nested `properties` map for every item field the body binds via `{!$item.X}`.
226 - **`bindings-resolve`** — every `{!$attrs.X}` (or `{!$attrs.<outerField>.<innerField>}` for nested objects) in `<widgetName>.json` resolves to a property under `schema.json` `properties.attributes.properties`, and every `{!$item.X}` resolves to a `forItem` loop variable defined upstream.
227 - **`body-envelope`** — `<widgetName>.json` root has `type: "lightning__agentforceWidget"` and a `contentBody` object whose `widgetBody` carries the UEM tree rooted at `tile/widget`. No node in the tree — root or non-root — carries a `type` key.
228 - **`metaxml-wellformed`** — `<widgetName>.uiwidget-meta.xml` parses as well-formed XML.
229 - **`metaxml-elements`** — `<widgetName>.uiwidget-meta.xml` has root `<UiWidgetBundle>` and contains `<masterLabel>` (non-empty), `<description>` (non-empty), and `<widgetType>JSON</widgetType>`.
230 - **`files-present`** — all three files exist at the resolved `<pkgDir>/uiWidgets/<widgetName>/` path.
231 - **`button-actions-present`** — every `tile/button` in `<widgetName>.json` has an `actions.click` action node whose `definition` is `action/openLink` or `action/sendMessage`.
232
233---
234
235## Rules / Constraints
236
237| Constraint | Rationale |
238|---|---|
239| Block definitions follow `{namespace}/{blockName}` and must match `discoverUiComponents` output | Runtime resolves blocks by exact definition string |
240| Never pass `tile/widget` to `getUiComponentSchemas` | It is a fixed wrapper, not a queryable component |
241| Always supply `parameters` (with required keys) when calling `execute_metadata_action` | Missing parameters cause hard failure, not partial result |
242| Every `{!$attrs.X}` in the body resolves to a property in the widget `schema.json` | No invented fields |
243| Every `tile/button` carries an `actions.click` entry using `action/openLink` or `action/sendMessage` only | These are the only two supported tile action definitions; an action-less button renders disabled |
244| No `$(…)`, backticks, `<(…)`, brace expansion `{a,b,c}`, or `eval`/`exec` in any Bash tool call | Vibes' safe-shell filter forces manual approval on these patterns even in Bypass mode. Emit separate commands (`mkdir -p a && mkdir -p b`) or print each value with its own command and reason about the output — do not capture into a shell variable |
245
246---
247
248## Gotchas
249
250| Issue | Resolution |
251|---|---|
252| `getUiComponentSchemas` returns a partial-failure entry | Pick a different block from `discoverUiComponents`; do not silently continue without a schema |
253| Body references `{!$attrs.foo}` but `foo` is not under `schema.json` `properties.attributes.properties` | Add `foo` to `schema.json` `properties.attributes.properties` OR remove the body reference |
254| Output written outside `<pkgDir>/uiWidgets/<widgetName>/` | `<pkgDir>` = `<packageDirectories[].path>/main/default` (see `references/widget-bundle-layout.md`). Dropping the `main/default/` segment is the common cause of widgets landing at `force-app/uiWidgets/...` instead of `force-app/main/default/uiWidgets/...` |
255| `if` bound to a non-boolean | Use `if` only when the schema has a `lightning__booleanType` property |
256| `tile/button` renders but does nothing when clicked | No `actions.click` entry was set — an action-less button renders disabled by design. Add one (see *Actions* above) |
257| Using `action/sendMessage` for pure navigation, or `action/openLink` when the agent should respond | `action/openLink` is synchronous and does not consume a turn; `action/sendMessage` is asynchronous and earns a fresh turn. Pick the one matching the intended UX |
258
259---
260
261## Reference File Index
262
263| File | When to read |
264|---|---|
265| `references/widget-meta-directives.md` | For `forEach` / `forItem` (iteration) and `if` (conditional rendering), including nested loops |
266| `references/schema-from-lightning-type.md` | When `lightningTypeSchema` is provided; how to derive the widget `schema.json` from an Apex-backed Lightning Type |
267| `references/widget-bundle-layout.md` | Folder layout, `-meta.xml` shape, `<pkgDir>` resolution rules |
268| `examples/single-object.json` | Single-object pattern (root binding via `{!$attrs.X}`, no iteration) |
269| `examples/list-with-foreach.json` | Any list-iteration case — root-level collections, nested lists, and lists embedded inside a single-object widget (e.g. iterating a `List<InnerClass>` inside an outer Apex payload) |
270| `examples/conditional.json` | Conditional pattern (`if` on `meta`, including `if` + `forEach` together) |