forgecad.io is the hosted ForgeCAD platform; a project is a local folder linked to the server by forgecad.json. The full command inventory (project, file, member, share, token commands and flags) lives in forgecad project --help and the forgecad skill's docs/CLI.md — do not relearn it here.
One studio process. Run a single long-running forgecad studio <folder> [<folder> ...] naming every active project folder. The user opens the one printed localhost port once; create and edit files only under those folders so the browser live-updates. Never spawn extra servers per project.
studio vs dev.forgecad studio is for users and agents; forgecad dev is only for developing ForgeCAD itself.
Login only for hosted commands.forgecad login before any project/publish command; local work (run, render, studio) needs no auth.
init creates, push syncs.project init "Name" creates the remote project, writes forgecad.json, and pushes existing local files. push only syncs an already-initialized project. clone <slug> is the inverse: remote → new local folder.
Sync is content-hash based.status/push/pull compare file content hashes — no timestamps, no git; a file is "modified" purely by content difference. Loop: edit → project status → project push.
Sync vs single-file ops. Use status/pull/push for normal sync; use project file <read|save|delete|...> only for one hosted-file operation without a full push/pull cycle.
Project context required. All project file * and publish commands must run inside a folder containing forgecad.json.
Shares are live references. A published model always shows the current project file, never a snapshot — pushing changes silently updates published models. publish prints the share URL.
Non-interactive runs. Pass --force to skip confirmation prompts (push, pull, delete) in agent automation.
1---2name: forgecad-project-sync3description: Project Sync4---56# Project Sync78forgecad.io is the hosted ForgeCAD platform; a project is a local folder linked to the server by `forgecad.json`. The full command inventory (project, file, member, share, token commands and flags) lives in `forgecad project --help` and the forgecad skill's `docs/CLI.md` — do not relearn it here.910- **One studio process.** Run a single long-running `forgecad studio <folder> [<folder> ...]` naming every active project folder. The user opens the one printed localhost port once; create and edit files only under those folders so the browser live-updates. Never spawn extra servers per project.11- **studio vs dev.** `forgecad studio` is for users and agents; `forgecad dev` is only for developing ForgeCAD itself.12- **Login only for hosted commands.** `forgecad login` before any `project`/`publish` command; local work (run, render, studio) needs no auth.13- **init creates, push syncs.** `project init "Name"` creates the remote project, writes `forgecad.json`, and pushes existing local files. `push` only syncs an already-initialized project. `clone <slug>` is the inverse: remote → new local folder.14- **Sync is content-hash based.** `status`/`push`/`pull` compare file content hashes — no timestamps, no git; a file is "modified" purely by content difference. Loop: edit → `project status` → `project push`.15- **Sync vs single-file ops.** Use `status`/`pull`/`push` for normal sync; use `project file <read|save|delete|...>` only for one hosted-file operation without a full push/pull cycle.16- **Project context required.** All `project file *` and `publish` commands must run inside a folder containing `forgecad.json`.17- **Shares are live references.** A published model always shows the current project file, never a snapshot — pushing changes silently updates published models. `publish` prints the share URL.18- **Non-interactive runs.** Pass `--force` to skip confirmation prompts (push, pull, delete) in agent automation.
Run npx skillmds@latest add forgecad/forgecad-project-sync in your terminal (requires Node.js), paste this page's agent-chat prompt into Claude, Cursor, or any MCP-connected agent, or download the SKILL.md file and copy it into your agent's skills directory.
Project Sync It is listed under Coding & Dev Tools on SkillMD.
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ForgeCAD (@forgecad) published this skill. Their other Agent Skills are listed on their SkillMD profile.