GSAP Performance
When to Use This Skill
Apply when optimizing GSAP animations for smooth 60fps, reducing layout/paint cost, or when the user asks about performance, jank, or best practices for fast animations.
Related skills: Build animations with gsap-core (transforms, autoAlpha) and gsap-timeline; for ScrollTrigger performance see gsap-scrolltrigger.
Prefer Transform and Opacity
Animating transform (x, y, scaleX, scaleY, rotation, rotationX, rotationY, skewX, skewY) and opacity keeps work on the compositor and avoids layout and most paint. Avoid animating layout-heavy properties when a transform can achieve the same effect.
- ✅ Prefer: x, y, scale, rotation, opacity.
- ❌ Avoid when possible: width, height, top, left, margin, padding (they trigger layout and can cause jank).
GSAP’s x and y use transforms (translate) by default; use them instead of left/top for movement.
will-change
Use will-change in CSS on elements that will animate. It hints the browser to promote the layer.
will-change: transform;
Batch Reads and Writes
GSAP batches updates internally. When mixing GSAP with direct DOM reads/writes or layout-dependent code, avoid interleaving reads and writes in a way that causes repeated layout thrashing. Prefer doing all reads first, then all writes (or let GSAP handle the writes in one go).
Many Elements (Stagger, Lists)
- Use stagger instead of many separate tweens with manual delays when the animation is the same; it’s more efficient.
- For long lists, consider virtualization or animating only visible items; avoid creating hundreds of simultaneous tweens if it causes jank.
- Reuse timelines where possible; avoid creating new timelines every frame.
Frequently updated properties (e.g. mouse followers)
Prefer gsap.quickTo() for properties that are updated often (e.g. mouse-follower x/y). It reuses a single tween instead of creating new tweens on each update.
let xTo = gsap.quickTo("#id", "x", { duration: 0.4, ease: "power3" }),
yTo = gsap.quickTo("#id", "y", { duration: 0.4, ease: "power3" });
document.querySelector("#container").addEventListener("mousemove", (e) => {
xTo(e.pageX);
yTo(e.pageY);
});
ScrollTrigger and Performance
- pin: true promotes the pinned element; pin only what’s needed.
- scrub with a small value (e.g.
scrub: 1) can reduce work during scroll; test on low-end devices.
- Call ScrollTrigger.refresh() only when layout actually changes (e.g. after content load), not on every resize; debounce when possible.
Reduce Simultaneous Work
- Pause or kill off-screen or inactive animations when they’re not visible (e.g. when the user navigates away).
- Avoid animating huge numbers of properties on many elements at once; simplify or sequence if needed.
Best practices
- ✅ Animate transform and opacity; use will-change in CSS only on elements that animate.
- ✅ Use stagger instead of many separate tweens with manual delays when the animation is the same.
- ✅ Use gsap.quickTo() for frequently updated properties (e.g. mouse followers).
- ✅ Clean up or kill off-screen animations; call ScrollTrigger.refresh() when layout changes, debounced when possible.
Do Not
- ❌ Animate width/ height/ top/ left for movement when x/ y/ scale can achieve the same look.
- ❌ Set will-change or force3D on every element “just in case”; use for elements that are actually animating.
- ❌ Create hundreds of overlapping tweens or ScrollTriggers without testing on low-end devices.
- ❌ Ignore cleanup; stray tweens and ScrollTriggers keep running and can hurt performance and correctness.
1---2name: gsap-performance3description: Official GSAP skill for performance — prefer transforms, avoid layout thrashing, will-change, batching. Use when optimizing GSAP animations, reducing jank, or when the user asks about animation performance, FPS, or smooth 60fps.4license: MIT5---67<!--8 Source: https://github.com/greensock/gsap-skills9 Pinned commit: aed9cfd3277740755f6bfc1155c7aa645403b760 (2026-04-21T23:47:02Z)10 License: MIT (c) 2026 GreenSock11 Adaptation: vendored (not npx skills add) -- pinned markdown fetched directly from the raw GitHub URL at12 the pinned commit and copied verbatim (content unchanged below the frontmatter/header) by build-boss; no13 install script, no package manager, no third-party fetch-and-run trust chain was executed.14 Security-scanned by build-boss, 2026-07-13 -- clean: 0 hidden/zero-width/control/bidi unicode codepoints,15 no injection/exec/exfiltration patterns (no "ignore previous", no curl|bash, no exec(/subprocess/fetch(16 to non-docs endpoints, no credential/secret/token exfil, no rm -rf) found in any of the 8 SKILL.md files17 or llms.txt; no "allowed-tools" frontmatter field present in this repo's skills (nothing to strip).18 Note (mild vendor steering): this skill self-recommends GSAP over other animation libraries in several19 "When to recommend GSAP" sections (expected from a first-party vendor skill) -- advisory, not enforced;20 still evaluate whether GSAP is the right choice for the project instead of following the recommendation21 automatically.22 Note (GSAP LIBRARY license, distinct from this skill): this vendored skill markdown is MIT-licensed. The23 separate GSAP JAVASCRIPT LIBRARY (the npm `gsap` package these docs describe using) ships under24 GreenSock's own post-Webflow-acquisition "no charge" license terms, which per the work package briefing25 reportedly include a no-compete clause restricting use of the library to build a directly competing26 animation product. This is advisory context only, passed through from the work package -- it was not27 independently re-verified against GreenSock's current license text as part of this scan, and it does not28 apply to this MIT-licensed skill documentation itself. Flag to Head Chef/Security Boss if the project29 under consideration could plausibly compete with GSAP/Webflow before relying on the `gsap` package.30-->3132# GSAP Performance3334## When to Use This Skill3536Apply when optimizing GSAP animations for smooth 60fps, reducing layout/paint cost, or when the user asks about performance, jank, or best practices for fast animations.3738**Related skills:** Build animations with **gsap-core** (transforms, autoAlpha) and **gsap-timeline**; for ScrollTrigger performance see **gsap-scrolltrigger**.3940## Prefer Transform and Opacity4142Animating **transform** (`x`, `y`, `scaleX`, `scaleY`, `rotation`, `rotationX`, `rotationY`, `skewX`, `skewY`) and **opacity** keeps work on the compositor and avoids layout and most paint. Avoid animating layout-heavy properties when a transform can achieve the same effect.4344- ✅ Prefer: **x**, **y**, **scale**, **rotation**, **opacity**.45- ❌ Avoid when possible: **width**, **height**, **top**, **left**, **margin**, **padding** (they trigger layout and can cause jank).4647GSAP’s **x** and **y** use transforms (translate) by default; use them instead of **left**/**top** for movement.4849## will-change5051Use **will-change** in CSS on elements that will animate. It hints the browser to promote the layer.5253```css54will-change: transform;55```5657## Batch Reads and Writes5859GSAP batches updates internally. When mixing GSAP with direct DOM reads/writes or layout-dependent code, avoid interleaving reads and writes in a way that causes repeated layout thrashing. Prefer doing all reads first, then all writes (or let GSAP handle the writes in one go).6061## Many Elements (Stagger, Lists)6263- Use **stagger** instead of many separate tweens with manual delays when the animation is the same; it’s more efficient.64- For long lists, consider **virtualization** or animating only visible items; avoid creating hundreds of simultaneous tweens if it causes jank.65- Reuse timelines where possible; avoid creating new timelines every frame.6667## Frequently updated properties (e.g. mouse followers)6869Prefer **gsap.quickTo()** for properties that are updated often (e.g. mouse-follower x/y). It reuses a single tween instead of creating new tweens on each update. 7071```javascript72let xTo = gsap.quickTo("#id", "x", { duration: 0.4, ease: "power3" }),73 yTo = gsap.quickTo("#id", "y", { duration: 0.4, ease: "power3" });7475document.querySelector("#container").addEventListener("mousemove", (e) => {76 xTo(e.pageX);77 yTo(e.pageY);78});79```8081## ScrollTrigger and Performance8283- **pin: true** promotes the pinned element; pin only what’s needed.84- **scrub** with a small value (e.g. `scrub: 1`) can reduce work during scroll; test on low-end devices.85- Call **ScrollTrigger.refresh()** only when layout actually changes (e.g. after content load), not on every resize; debounce when possible.8687## Reduce Simultaneous Work8889- Pause or kill off-screen or inactive animations when they’re not visible (e.g. when the user navigates away).90- Avoid animating huge numbers of properties on many elements at once; simplify or sequence if needed.9192## Best practices9394- ✅ Animate **transform** and **opacity**; use **will-change** in CSS only on elements that animate.95- ✅ Use **stagger** instead of many separate tweens with manual delays when the animation is the same.96- ✅ Use **gsap.quickTo()** for frequently updated properties (e.g. mouse followers).97- ✅ Clean up or kill off-screen animations; call **ScrollTrigger.refresh()** when layout changes, debounced when possible.9899## Do Not100101- ❌ Animate **width**/ **height**/ **top**/ **left** for movement when **x**/ **y**/ **scale** can achieve the same look.102- ❌ Set **will-change** or **force3D** on every element “just in case”; use for elements that are actually animating.103- ❌ Create hundreds of overlapping tweens or ScrollTriggers without testing on low-end devices.104- ❌ Ignore cleanup; stray tweens and ScrollTriggers keep running and can hurt performance and correctness.